战斗添加判空
parent
100980e98b
commit
007f87d9dd
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@ -3230,7 +3230,7 @@ local effectList = {
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caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target)
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caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target)
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local skillNumberTime=skill.skillnumberTime or nil
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local skillNumberTime=skill.skillnumberTime or nil
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if skillNumberTime and skillNumberTime[1][1]~=0 then
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if skillNumberTime and (tonumber(skillNumberTime)~=nil and skillNumberTime[1][1]~=0) then
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for i = 1, #skillNumberTime do
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for i = 1, #skillNumberTime do
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local index=i
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local index=i
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BattleLogic.WaitForTrigger(skillNumberTime[index][2]/1000, function ()
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BattleLogic.WaitForTrigger(skillNumberTime[index][2]/1000, function ()
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