【修行】神印按钮条件
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d9b465c7cf
commit
04140ca1f2
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@ -1649,7 +1649,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -107, y: -100}
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m_AnchoredPosition: {x: -107, y: -145}
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m_SizeDelta: {x: 129, y: 130}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5983553501615161877
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@ -63,7 +63,11 @@ function Practice:BindEvent()
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UIManager.OpenPanel(UIName.RoleProInfoPopup,PracticeManager.GetCurAllGetAddForShow(),nil,false,nil)
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end)
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Util.AddClick(self.imprintBtn, function()
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UIManager.OpenPanel(UIName.PracticeImprintPanel)
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if PracticeManager.PracticeBigLevel > 1 then
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UIManager.OpenPanel(UIName.PracticeImprintPanel)
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else
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PopupTipPanel.ShowTip("到达筑基期后解锁!")
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end
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end)
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Util.AddClick(self.textBtn, function()
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Log("打开山河社稷图")
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@ -202,6 +206,8 @@ function Practice:RefreshLines()
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end
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function Practice:RefreshBtn()
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--神印按钮筑基期后开启
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Util.SetGray(self.imprintBtn,PracticeManager.PracticeBigLevel < 2)
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if XinXianConfig[PracticeManager.PracticeLevel + 1] then
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self.button:SetActive(true)
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if self.curLevelConfig.LevelUpCost then--如果下级消耗不为空则为突破阶段
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