四海试炼修改

wangzhenxing 2024-03-01 17:31:43 +08:00
parent 8d5f7f4b57
commit 060500c762
2 changed files with 3 additions and 3 deletions

View File

@ -3082,8 +3082,8 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType
[25] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLPERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 25},
[26] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLGUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 26},
[27] = { bgImage = "r_zjm_paihangbang_banner01", name = "西海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 1,isRankingMainPanelShow = false},
[28] = { bgImage = "r_zjm_paihangbang_banner01", name = "海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 2,isRankingMainPanelShow = false},
[29] = { bgImage = "r_zjm_paihangbang_banner01", name = "海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 3,isRankingMainPanelShow = false},
[28] = { bgImage = "r_zjm_paihangbang_banner01", name = "海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 2,isRankingMainPanelShow = false},
[29] = { bgImage = "r_zjm_paihangbang_banner01", name = "海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 3,isRankingMainPanelShow = false},
[30] = { bgImage = "r_zjm_paihangbang_banner01", name = "北海历练排行" ,rankType = RANK_TYPE.PERSON_CHALLENGE,activiteId = 4,isRankingMainPanelShow = false},
[31] = { bgImage = "", name = Language[12101] ,rankType = RANK_TYPE.WORLDARENA,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 10},
--车迟斗法

View File

@ -22,7 +22,7 @@ function this:InitComponent()
local v = Util.GetGameObject(self.gameObject, "scroll"):GetComponent("RectTransform").rect
this.Scrollbar= Util.GetGameObject(self.gameObject, "Scrollbar"):GetComponent("Scrollbar")
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,Util.GetGameObject(self.gameObject, "scroll").transform,
this.cardPre, this.Scrollbar, Vector2.New(v.width, v.height), 1, 5, Vector2.New(19.32,40))
this.cardPre, this.Scrollbar, Vector2.New(v.width, v.height), 1, 4, Vector2.New(19.32,40))
this.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(6.78, 27)
this.ScrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5)
this.ScrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5)