添加封神之路跳转
parent
161e3f18f6
commit
070044db24
|
@ -1250,6 +1250,7 @@ JumpType = {
|
||||||
Gem = 122,--命格
|
Gem = 122,--命格
|
||||||
Explor = 123,--探索
|
Explor = 123,--探索
|
||||||
HomeLand = 124,--家园
|
HomeLand = 124,--家园
|
||||||
|
GodsWay = 125, --封神之路 多对塔
|
||||||
BuyVigor = 10000, --体力购买
|
BuyVigor = 10000, --体力购买
|
||||||
BuyGold = 10001, --金币购买
|
BuyGold = 10001, --金币购买
|
||||||
Privilege = 10003, -- 特权
|
Privilege = 10003, -- 特权
|
||||||
|
|
|
@ -540,6 +540,16 @@ local jumpDic = {
|
||||||
if data then index = data[2] end
|
if data then index = data[2] end
|
||||||
UIManager.OpenPanel(UIName.DailyCarbonPanel,index)
|
UIManager.OpenPanel(UIName.DailyCarbonPanel,index)
|
||||||
end,
|
end,
|
||||||
|
[JumpType.GodsWay] = function(data)--多对塔
|
||||||
|
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.GodsWayTower_1) then
|
||||||
|
local time=PlayerPrefs.GetInt(PlayerManager.uid.."openFightLevelTime")
|
||||||
|
NetManager.RequestDuoduiInfoRequest(function()
|
||||||
|
UIManager.OpenPanel(UIName.GodsWayListPanel)
|
||||||
|
end)
|
||||||
|
else
|
||||||
|
PopupTipPanel.ShowTip(ActTimeCtrlManager.SystemOpenTip(FUNCTION_OPEN_TYPE.GodsWayTower_1))
|
||||||
|
end
|
||||||
|
end,
|
||||||
[JumpType.DeathPos] = function()--十绝阵
|
[JumpType.DeathPos] = function()--十绝阵
|
||||||
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.GUILD) then
|
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.GUILD) then
|
||||||
if PlayerManager.familyId == 0 then
|
if PlayerManager.familyId == 0 then
|
||||||
|
|
Loading…
Reference in New Issue