【立绘朝向】=====备战界面修改,战斗记录界面灵兽显示主角修改

dev_chengFeng
wangzhenxing 2021-11-27 16:25:21 +08:00
parent ae826de307
commit 0ce834e220
2 changed files with 6 additions and 4 deletions

View File

@ -182,10 +182,12 @@ function this.OnTabChange(index, lastIndex)
local monster=this.battleRecord.mdata local monster=this.battleRecord.mdata
local showList = this.battleRecord.data local showList = this.battleRecord.data
if showType == 4 then if showType == 4 then
showList = this.battleRecord.mdata showList={}
--= this.battleRecord.mdata
for key, value in pairs(monster) do for key, value in pairs(monster) do
if key==100 or key==106 then if key~=100 and key~=106 then
table.remove(showList,key) --table.remove(showList,key)
table.insert(showList,value)
end end
end end
else else

View File

@ -520,7 +520,7 @@ function this.SetCardSingleData(o, heroId, _pos, _heroData)
local scale = roleConfig.play_liveScale local scale = roleConfig.play_liveScale
local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0) local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
live.texture = CardRendererManager.GetSpineTexture(_pos, liveName, Vector3.one * scale, livePos, true) live.texture = CardRendererManager.GetSpineTexture(_pos, liveName, Vector3.one * scale, livePos, true)
--SetHEeroLiveToward(live,heroData.heroConfig.Toward) SetHEeroLiveToward(live,heroData.heroConfig.Toward)
live.transform.localScale = Vector3.one live.transform.localScale = Vector3.one
live.transform.localPosition = Vector3.zero live.transform.localPosition = Vector3.zero