【牛气冲天】物品特效、红点检测

(cherry picked from commit 11fb7cc1876c48ec26617da94405812861c4b4b1)
dev_chengFeng
ZhangBiao 2021-03-25 15:01:40 +08:00
parent 0a4d9a925b
commit 16853d09c3
1 changed files with 2 additions and 3 deletions

View File

@ -61,7 +61,6 @@ function NiuQiChongTian:RemoveListener()
end
function NiuQiChongTian:OnSortingOrderChange()
-- Util.AddParticleSortLayer(self.effect, self.sortingOrder - _sortingOrder)
sortingOrder = self.sortingOrder
end
@ -71,11 +70,10 @@ function NiuQiChongTian:OnOpen()
end
-- 打开,重新打开时回调
function NiuQiChongTian:OnShow(_sortingOrder,_parent)
function NiuQiChongTian:OnShow()
local actId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.NiuQi)
if not actId or actId <= 0 then return end
sortingOrder = _sortingOrder
self.gameObject:SetActive(true)
self.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.NiuQiChongTian })
@ -191,6 +189,7 @@ function NiuQiChongTian:SingleDataShow(go, index,data)
NetManager.TakeMissionRewardRequest(TaskTypeDef.NiuQiChongTian,data.id,function (msg)
UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function ()
CheckRedPointStatus(RedPointType.NiuQiChongTian + curPage)
CheckRedPointStatus(RedPointType.NiuQiChongTian_4)
this.SwitchView(curPage)
end)
end)