parent
4d4d2bfd99
commit
1b13146915
|
@ -132,12 +132,10 @@ function LikeAbilityPanel:OnShow()
|
||||||
Util.SetParticleSortLayer(self.effect3,self.sortingOrder + 1)
|
Util.SetParticleSortLayer(self.effect3,self.sortingOrder + 1)
|
||||||
if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.XiaoYaoYou) then
|
if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.XiaoYaoYou) then
|
||||||
Util.SetGray(self.btnXiaoYaoIcon.gameObject,true)
|
Util.SetGray(self.btnXiaoYaoIcon.gameObject,true)
|
||||||
self.xiaoyaoRedPoint.gameObject:SetActive(false)
|
|
||||||
self.btnXiaoYaoTextPar.gameObject:SetActive(false)
|
self.btnXiaoYaoTextPar.gameObject:SetActive(false)
|
||||||
self.btnXiaoYaoLock.gameObject:SetActive(true)
|
self.btnXiaoYaoLock.gameObject:SetActive(true)
|
||||||
else
|
else
|
||||||
Util.SetGray(self.btnXiaoYaoIcon.gameObject,false)
|
Util.SetGray(self.btnXiaoYaoIcon.gameObject,false)
|
||||||
self.xiaoyaoRedPoint.gameObject:SetActive(true)
|
|
||||||
self.btnXiaoYaoTextPar.gameObject:SetActive(true)
|
self.btnXiaoYaoTextPar.gameObject:SetActive(true)
|
||||||
self.btnXiaoYaoLock.gameObject:SetActive(false)
|
self.btnXiaoYaoLock.gameObject:SetActive(false)
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue