无尽副本修改提交

dev_chengFeng
jiaoyangna 2021-05-27 18:37:51 +08:00
parent b1cf308eeb
commit 20f117702c
1 changed files with 6 additions and 1 deletions

View File

@ -51,9 +51,14 @@ function BattleWinPopup:NextStep()
local bestData, allDamage= BattleRecordManager.GetBattleBestData() local bestData, allDamage= BattleRecordManager.GetBattleBestData()
FightPointPassManager.oldLevel = PlayerManager.level FightPointPassManager.oldLevel = PlayerManager.level
if bestData then if bestData then
LogGreen("itemlist:"..#m_battleResult.drop.itemlist)
LogGreen("equipId:"..#m_battleResult.drop.equipId)
LogGreen("Hero:"..#m_battleResult.drop.Hero)
LogGreen("soulEquip:"..#m_battleResult.drop.soulEquip)
LogGreen("pokemon:"..#m_battleResult.drop.pokemon)
UIManager.OpenPanel(UIName.BattleBestPopup, bestData.roleId, bestData.skinId,bestData.damage, allDamage, function(_BattleBestPopup) UIManager.OpenPanel(UIName.BattleBestPopup, bestData.roleId, bestData.skinId,bestData.damage, allDamage, function(_BattleBestPopup)
-- 打开关卡奖励界面 -- 打开关卡奖励界面
UIManager.OpenPanel(UIName.RewardItemPopup, m_battlePanel.drop, 1,function() UIManager.OpenPanel(UIName.RewardItemPopup, m_battleResult.drop, 1,function()
if _BattleBestPopup then if _BattleBestPopup then
_BattleBestPopup:ClosePanel() _BattleBestPopup:ClosePanel()
end end