Merge branch 'onepiece_demo' of http://192.168.1.21:3000/root/miduo_client into onepiece_demo
commit
210bac8bfe
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@ -1,5 +1,79 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_Sprite: {fileID: 21300000, guid: a6e5c1ff36c0f484bac142a8a5122395, type: 3}
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--- !u!1 &255811597
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--- !u!1 &255811597
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GameObject:
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@ -3764,7 +3838,8 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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- {fileID: 239949504}
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m_Father: {fileID: 7092402891049115531}
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m_Father: {fileID: 7092402891049115531}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -454,7 +454,7 @@ function HandBookHeroInfoPanel:LoadHerolive(_heroData, _objPoint)
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toward=_heroData.Toward
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toward=_heroData.Toward
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end
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end
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local icon = GetResourcePath(_heroData.Live)
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local icon = GetResourcePath(_heroData.Live)
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local testLive = poolManager:LoadLive(GetResourcePath(_heroData.Live), _objPoint.transform,
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local testLive = poolManager:LoadLive(GetResourcePath(_heroData.Painting), _objPoint.transform,
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Vector3.one * _heroData.Scale, Vector3.New(_heroData.Position[1], _heroData.Position[2], 0))
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Vector3.one * _heroData.Scale, Vector3.New(_heroData.Position[1], _heroData.Position[2], 0))
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local SkeletonGraphic = testLive:GetComponent("SkeletonGraphic")
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local SkeletonGraphic = testLive:GetComponent("SkeletonGraphic")
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local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
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local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
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