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m_Sprite: {fileID: 21300000, guid: 0fdf510ded5226d429ec9c5f349259a8, type: 3}
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m_Sprite: {fileID: 21300000, guid: 8938c410d98136f4e9b081060e0025fd, type: 3}
|
||||||
m_Type: 0
|
m_Type: 1
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
m_FillMethod: 4
|
m_FillMethod: 4
|
||||||
|
|
@ -2043,8 +2043,8 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: 430}
|
m_AnchoredPosition: {x: 0, y: 355}
|
||||||
m_SizeDelta: {x: 600, y: 600}
|
m_SizeDelta: {x: 400, y: 400}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &7120526165396976308
|
--- !u!222 &7120526165396976308
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
|
@ -2074,7 +2074,7 @@ MonoBehaviour:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||||
m_Sprite: {fileID: 21300000, guid: c3b8d857453a5714b88f2c8fa39cf802, type: 3}
|
m_Sprite: {fileID: 21300000, guid: d9cff7306de35ea43ba10c0dc9a3f097, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
@ -2431,7 +2431,7 @@ MonoBehaviour:
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||||
m_FontData:
|
m_FontData:
|
||||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
|
||||||
m_FontSize: 40
|
m_FontSize: 40
|
||||||
m_FontStyle: 0
|
m_FontStyle: 0
|
||||||
m_BestFit: 0
|
m_BestFit: 0
|
||||||
|
|
@ -2477,10 +2477,10 @@ RectTransform:
|
||||||
m_Father: {fileID: 4761155576880652146}
|
m_Father: {fileID: 4761155576880652146}
|
||||||
m_RootOrder: 7
|
m_RootOrder: 7
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
m_AnchoredPosition: {x: -480, y: -871}
|
m_AnchoredPosition: {x: 49.600006, y: 102}
|
||||||
m_SizeDelta: {x: 120, y: 120}
|
m_SizeDelta: {x: 99, y: 179}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &8768976178202110595
|
--- !u!222 &8768976178202110595
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
|
@ -2510,7 +2510,7 @@ MonoBehaviour:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||||
m_Sprite: {fileID: 21300000, guid: 2887ec8dbdcb57242a540f77f7cb5a72, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 0efe29bd0476d5d4e8c274f2030570ec, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 1
|
m_PreserveAspect: 1
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -558,8 +558,8 @@ function this:BattleLogic(curPos)
|
||||||
if arr then
|
if arr then
|
||||||
for i = 1, #arr do
|
for i = 1, #arr do
|
||||||
local anim =arr[i]
|
local anim =arr[i]
|
||||||
anim.anim.AnimationState:SetAnimation(0,"attack",true)
|
anim.anim.AnimationState:SetAnimation(0,"atk",true)
|
||||||
local arrow = Util.GetGameObject(anim.enemy,"attackArr")
|
local arrow = Util.GetGameObject(anim.enemy,"atk2")
|
||||||
arrow:SetActive(true)
|
arrow:SetActive(true)
|
||||||
this.SetArrowRot(arrow)
|
this.SetArrowRot(arrow)
|
||||||
local pos = UIManager.GetLocalPositionToTarget(anim.enemy,this.playerObj)
|
local pos = UIManager.GetLocalPositionToTarget(anim.enemy,this.playerObj)
|
||||||
|
|
@ -602,10 +602,10 @@ function this:BattleLogic(curPos)
|
||||||
func()
|
func()
|
||||||
end,1)
|
end,1)
|
||||||
if enemy.anim then
|
if enemy.anim then
|
||||||
this.playerAnim.AnimationState:SetAnimation(0, "attack", true)
|
this.playerAnim.AnimationState:SetAnimation(0, "atk", true)
|
||||||
enemy.anim.AnimationState:SetAnimation(0,"attack",true)
|
enemy.anim.AnimationState:SetAnimation(0,"atk",true)
|
||||||
if enemy.type == 2 and enemy.enemyType ==3 then
|
if enemy.type == 2 and enemy.enemyType ==3 then
|
||||||
local arrow = Util.GetGameObject(enemy.enemy,"attackArr")
|
local arrow = Util.GetGameObject(enemy.enemy,"atk2")
|
||||||
arrow:SetActive(true)
|
arrow:SetActive(true)
|
||||||
this.SetArrowRot(arrow)
|
this.SetArrowRot(arrow)
|
||||||
local pos = UIManager.GetLocalPositionToTarget(enemy.enemy,this.playerObj)
|
local pos = UIManager.GetLocalPositionToTarget(enemy.enemy,this.playerObj)
|
||||||
|
|
|
||||||
|
|
@ -8,12 +8,12 @@ local levelList = {}
|
||||||
local chapterId = 0
|
local chapterId = 0
|
||||||
local chapterData = {}
|
local chapterData = {}
|
||||||
local allMissionDailyBoxItemPres = {}
|
local allMissionDailyBoxItemPres = {}
|
||||||
local mainLevleBg = {[1] = "s_shanhe_xiaoditu_dabiao",[2] = "s_shanhe_xiaoditu_dabiao_01"}
|
local mainLevleBg = {[1] = "adventure_icon-xianshi",[2] = "adventure_icon-yunmie"}
|
||||||
local LevleTitleBg = {[1] = "xiaoyouxi_gk_dc_bj_001",[2] = "xiaoyouxi_gk_dc_bj_002"}
|
local LevleTitleBg = {[1] = "m-button-3-3",[2] = "m-button-3-2"}
|
||||||
local point = {[1] = "s_shanhe_xiaoditu_xiabao",[2] = "s_shanhe_xiaoditu_xiabao_01"}
|
local point = {[1] = "s_shanhe_xiaoditu_xiabao",[2] = "s_shanhe_xiaoditu_xiabao_01"}
|
||||||
local assistantLevleDiBg = {[1] = "s_shanhe_xiaoditu_zhongbiao",[2] = "s_shanhe_xiaoditu_zhongbiao_01"}
|
local assistantLevleDiBg = {[1] = "commander_taizi",[2] = "commander_taizi"}
|
||||||
local assistantLevleBattle = {[1] = "s_shanhe_xiaoditu_jian",[2] = "s_shanhe_xiaoditu_jian_01",[3] = "r_jyxz_qizhi_gou"}
|
local assistantLevleBattle = {[1] = "battle_bulearrow",[2] = "battle_bulearrow",[3] = "ghoulroad_finished"}
|
||||||
local assistantLevleReward = {[1] = "baoxiang-01-1",[2] = "s_shanhe_xiaoditu_baoxiang_01",[3] = "baoxiang-01-2"}
|
local assistantLevleReward = {[1] = "X1_yiwang_jiangli_jin",[2] = "X1_yiwang_jiangli_lan",[3] = "X1_yiwang_jiangli_jin_open"}
|
||||||
|
|
||||||
local mainPointList = nil
|
local mainPointList = nil
|
||||||
local allSmallPoint = nil
|
local allSmallPoint = nil
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue