摘星阁修改

dev_chengFeng
wangzhenxing 2023-04-23 15:23:41 +08:00
parent 7b87ea154d
commit 35ee3bdf48
1 changed files with 11 additions and 8 deletions

View File

@ -11,7 +11,7 @@ local ItemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
--传入父脚本模块
local parent
--传入特效层级
local sortingOrder=0
local orginLayer=0
local data=nil
local TEXT = {
[1] = {"武器","r_Equip_GuardianWeapon_0004","攻击"},
@ -103,6 +103,10 @@ function this:BindEvent()
end)
end
function this:OnSortingOrderChange()
orginLayer = self.sortingOrder
end
function this:AddListener()
Game.GlobalEvent:AddEvent(GameEvent.Bag.BagGold, this.SetData)
end
@ -303,14 +307,13 @@ function this.SingleHeroDataShow(_go, _heroData)
else
redPot.gameObject:SetActive(false)
end
if _heroData.property then
changeProBtn:SetActive(_heroData.property>=5)
pro.sprite= this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.property))
else
--if _heroData.property then
--changeProBtn:SetActive(_heroData.property>=5)
--pro.sprite= this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.property))
--else
changeProBtn:SetActive(false)
LogError("+++++++")
pro.sprite= this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.heroConfig.PropertyName))
end
--end
frame.sprite=this.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality,heroData.star))
icon.sprite=this.spLoader:LoadSprite(heroData.icon)
if HarmonyManager.IsChangeColor(heroData.dynamicId) then
@ -335,7 +338,7 @@ function this.SingleHeroDataShow(_go, _heroData)
starSize = Vector2.New(60,57)
end
SetHeroStars(this.spLoader, starGrid, star,starType,starSize,starScale)
SetParticleSortLayer(go,orginLayer+1)
Util.AddOnceClick(go, function()
curSelectHero=_heroData
this:Refresh()