[战斗]======被动428修改
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@ -11014,6 +11014,10 @@ local passivityList = {
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local time=0
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local time=0
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BattleLogic.Event:AddEvent(BattleEventName.BattleRoundStart, function(curRound)
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BattleLogic.Event:AddEvent(BattleEventName.BattleRoundStart, function(curRound)
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if PassiveManager.passiveCountList[role.camp][428] and PassiveManager.passiveCountList[role.camp][428] > 0 then
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return
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end
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PassiveManager.passiveCountList[role.camp][428] = 1
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if time>=t1 then
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if time>=t1 then
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return
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return
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end
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end
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