【山河社稷图】修复战斗不一致
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e584db1eaa
commit
38fcf555dd
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@ -461,7 +461,7 @@ function this.BattleEnd(result)
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-- 判断是否需要进行结果检测
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-- 判断是否需要进行结果检测
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if this.fightResult then
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if this.fightResult then
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if result ~= this.fightResult then
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if result ~= this.fightResult then
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BattleRecordManager.SubmitCheckFight(this.fightResult, result)
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BattleRecordManager.SubmitCheckFight(result, this.fightResult)
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end
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end
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end
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end
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-- 直接显示结果
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-- 直接显示结果
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@ -163,13 +163,13 @@ function this.FightLevelFightBattle(_fightLevelData, callBack)
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-- Log("山河社稷图回复战斗 星级 "..msg.stars.." drop "..#msg.drop.itemlist)
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-- Log("山河社稷图回复战斗 星级 "..msg.stars.." drop "..#msg.drop.itemlist)
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HardStageFightResponseMsg = msg
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HardStageFightResponseMsg = msg
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curBattlefightLevelData = _fightLevelData
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curBattlefightLevelData = _fightLevelData
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local result = msg.stars > 0 and 1 or 0
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-- local result = msg.stars > 0 and 1 or 0
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if _fightLevelData.config.StageType == FIGHTLEVEL_STAGETYPE.MainLevel then
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if _fightLevelData.config.StageType == FIGHTLEVEL_STAGETYPE.MainLevel then
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local fightData = BattleManager.GetBattleServerData(msg,0)
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local fightData = BattleManager.GetBattleServerData(msg,0)
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UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.FIGHTLEVEL, callBack):SetResult(result)
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UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.FIGHTLEVEL, callBack)--:SetResult(result)
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elseif _fightLevelData.config.StageType == FIGHTLEVEL_STAGETYPE.AssistantLevel then
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elseif _fightLevelData.config.StageType == FIGHTLEVEL_STAGETYPE.AssistantLevel then
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local fightData = BattleManager.GetBattleServerData(msg,0)
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local fightData = BattleManager.GetBattleServerData(msg,0)
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UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.FIGHT_ASSISTANT_LEVEL, callBack):SetResult(result)
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UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.FIGHT_ASSISTANT_LEVEL, callBack)--:SetResult(result)
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elseif _fightLevelData.config.StageType == FIGHTLEVEL_STAGETYPE.AssistantLevelReward then
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elseif _fightLevelData.config.StageType == FIGHTLEVEL_STAGETYPE.AssistantLevelReward then
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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--刷新数据刷新界面
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--刷新数据刷新界面
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