【战斗】 被动265效果修改
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b1549b470b
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406cf2e1f7
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@ -5286,7 +5286,7 @@ local passivityList = {
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--受到敌方技能攻击
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--受到敌方技能攻击
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if atkRole.camp~=role.camp and skill and skill.type~=BattleSkillType.Monster and skill.type~=BattleSkillType.Normal then
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if atkRole.camp~=role.camp and skill and skill.type~=BattleSkillType.Monster and skill.type~=BattleSkillType.Normal then
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BattleUtil.RandomAction(pro, function ()
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BattleUtil.RandomAction(pro, function ()
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local list = RoleManager.GetNeighbor(atk+Role, 1)
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local list = RoleManager.GetNeighbor(atkRole, 1)
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-- table.insert(list,defRole)
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-- table.insert(list,defRole)
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for i=1, #list do
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for i=1, #list do
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--如果目标身上没有灼烧效果
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--如果目标身上没有灼烧效果
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