Merge branch 'china/local' into china/test

dev_chengFeng
JieLing 2021-08-02 10:07:35 +08:00
commit 4453bea703
1 changed files with 1 additions and 1 deletions

View File

@ -761,7 +761,7 @@ namespace GameEditor.FrameTool
_scp = EditorGUILayout.BeginScrollView(_scp);
foreach(ResourceFile rf in diffList)
{
EditorGUILayout.LabelField(rf.fileName);
EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576)+"M");
}
EditorGUILayout.LabelField("files.unity3d");
EditorGUILayout.LabelField(AppConst.GameConfigFile);