[战斗]=======效果10 修改
parent
5741d68dd3
commit
44ffc110e7
|
|
@ -180,6 +180,9 @@ local effectList = {
|
|||
caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target)
|
||||
BattleLogic.WaitForTrigger(interval, function ()
|
||||
local dmg = BattleUtil.CalDamage(skill, caster, target, dt, f1)
|
||||
if f2==0 then
|
||||
return
|
||||
end
|
||||
BattleUtil.CalTreat(caster, caster, floor(dmg * f2),1,skill)
|
||||
end)
|
||||
end,
|
||||
|
|
|
|||
Loading…
Reference in New Issue