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f965a5be22
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45341d0471
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@ -23,6 +23,7 @@ function this:InitComponent()
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self.tipButtomMat = self.tipButtomRoot:GetComponent("Image").material
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self.tipButtomMat:SetFloat("_ScaleX", Screen.width / Screen.height)
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self.tipButtomMat:SetFloat("_R", 0.1)
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self.tipButtomMat:SetFloat("_CutOff", 0.22)
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self.button = Util.GetGameObject (self.tipButtomRoot, "button")
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self.upArrow = Util.GetGameObject (self.gameObject, "upArrow")
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