【道具使用跳转】使用跳转修改,活动道具要大于10000

(cherry picked from commit b2f8d14470)
dev_chengFeng
ZhangBiao 2020-12-24 15:40:30 +08:00
parent 1f05f5f8f6
commit 4faa39ab2a
2 changed files with 8 additions and 1 deletions

View File

@ -929,6 +929,7 @@ JumpType = {
CompoundHero = 78,--神将合成、置换
Pokemon = 79,--灵兽山
BuyVigor = 10000, --体力购买
BuyGold = 10001, --金币购买
Privilege = 10003, -- 特权
@ -943,6 +944,12 @@ JumpType = {
GuildSkill = 10012, --公会技能
GuildFete = 10013, --公会祭祀
EndlessShop = 10014, --无尽商店
TimeLimiteCall = 10015,--限时招募
QianKunBox = 10016,--乾坤宝盒
Celebration = 10017,--社稷大典
YiJingBaoKu = 10018,--易经宝库
LingShouBaoGe = 10019,--灵兽宝阁
XiangYaoDuoBao = 10020,--降妖夺宝
}
YaoHunFrame = {

View File

@ -581,7 +581,7 @@ function this.GoJump(_jumpId)
if jumpSData then
if jumpSData.Type < 10000 then
local serData = ActTimeCtrlManager.GetSerDataByTypeId(jumpSData.Type)
if serData then
if serData then
if ActTimeCtrlManager.SingleFuncState(jumpSData.Type) then
jumpDic[jumpSData.Type](jumpSData.Skipfactor)
else