大闹天宫入口开启修改

dev_chengFeng
ZhangBiao 2020-08-27 15:18:17 +08:00
parent 1243629056
commit 52643c3937
3 changed files with 13 additions and 6 deletions

View File

@ -339,6 +339,7 @@ function this.BtnClick(id)
else else
JumpManager.GoJump(64001) JumpManager.GoJump(64001)
end end
NetManager.TreasureOfHeavenScoreRequest()
else else
if ExpeditionManager.ExpeditionState == 2 then if ExpeditionManager.ExpeditionState == 2 then
PopupTipPanel.ShowTip(Language[12195]) PopupTipPanel.ShowTip(Language[12195])

View File

@ -184,7 +184,15 @@ function ExpeditionMainPanel:OnShow()
endTime = ExpeditionManager.startTime + tonumber(ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonEnd) - GetTimeStamp() + endTime = ExpeditionManager.startTime + tonumber(ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonEnd) - GetTimeStamp() +
ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonInterval * 60 ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonInterval * 60
self:RemainTimeDown(self.timeTextGo,self.timeText,endTime) self:RemainTimeDown(self.timeTextGo,self.timeText,endTime)
self:IsTreasureOpen()
end end
--大闹天宫入口是否开启
function ExpeditionMainPanel:IsTreasureOpen()
self.Btn4:SetActive(TreasureOfHeavenManger.GetLimitTime() ~= -1)
Util.GetGameObject(self.parent, "upLeftGo/Image"):SetActive(TreasureOfHeavenManger.GetLimitTime() ~= -1)
end
--实例化层数信息 --实例化层数信息
function ExpeditionMainPanel:OnShowNodeData(isMoveGrid) function ExpeditionMainPanel:OnShowNodeData(isMoveGrid)
isPlayerMove = false isPlayerMove = false

View File

@ -77,13 +77,11 @@ function TreasureOfHeavenPanel:refresh()
treasureState = TreasureOfHeavenManger.GetTreasureState()--秘宝礼包状态 0:可购买 1:已购买 treasureState = TreasureOfHeavenManger.GetTreasureState()--秘宝礼包状态 0:可购买 1:已购买
rewardStateData = TreasureOfHeavenManger.GetState()--任务状态 rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
if #rewardStateData <= 0 then if #rewardStateData <= 0 then
NetManager.TreasureOfHeavenScoreRequest(function(msg) curScore = TreasureOfHeavenManger.GetScore()--当前分数
curScore = TreasureOfHeavenManger.GetScore()--当前分数 rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
TreasureOfHeavenPanel:topBar() TreasureOfHeavenPanel:topBar()
TreasureOfHeavenPanel:showTaskList() TreasureOfHeavenPanel:showTaskList()
end)
else else
curScore = TreasureOfHeavenManger.GetScore()--当前分数 curScore = TreasureOfHeavenManger.GetScore()--当前分数
TreasureOfHeavenPanel:topBar() TreasureOfHeavenPanel:topBar()