大闹天宫入口开启修改
parent
1243629056
commit
52643c3937
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@ -339,6 +339,7 @@ function this.BtnClick(id)
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else
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else
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JumpManager.GoJump(64001)
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JumpManager.GoJump(64001)
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end
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end
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NetManager.TreasureOfHeavenScoreRequest()
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else
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else
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if ExpeditionManager.ExpeditionState == 2 then
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if ExpeditionManager.ExpeditionState == 2 then
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PopupTipPanel.ShowTip(Language[12195])
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PopupTipPanel.ShowTip(Language[12195])
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@ -184,7 +184,15 @@ function ExpeditionMainPanel:OnShow()
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endTime = ExpeditionManager.startTime + tonumber(ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonEnd) - GetTimeStamp() +
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endTime = ExpeditionManager.startTime + tonumber(ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonEnd) - GetTimeStamp() +
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ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonInterval * 60
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ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,JumpType.Expedition).SeasonInterval * 60
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self:RemainTimeDown(self.timeTextGo,self.timeText,endTime)
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self:RemainTimeDown(self.timeTextGo,self.timeText,endTime)
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self:IsTreasureOpen()
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end
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end
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--大闹天宫入口是否开启
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function ExpeditionMainPanel:IsTreasureOpen()
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self.Btn4:SetActive(TreasureOfHeavenManger.GetLimitTime() ~= -1)
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Util.GetGameObject(self.parent, "upLeftGo/Image"):SetActive(TreasureOfHeavenManger.GetLimitTime() ~= -1)
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end
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--实例化层数信息
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--实例化层数信息
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function ExpeditionMainPanel:OnShowNodeData(isMoveGrid)
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function ExpeditionMainPanel:OnShowNodeData(isMoveGrid)
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isPlayerMove = false
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isPlayerMove = false
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@ -77,13 +77,11 @@ function TreasureOfHeavenPanel:refresh()
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treasureState = TreasureOfHeavenManger.GetTreasureState()--秘宝礼包状态 0:可购买 1:已购买
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treasureState = TreasureOfHeavenManger.GetTreasureState()--秘宝礼包状态 0:可购买 1:已购买
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rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
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rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
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if #rewardStateData <= 0 then
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if #rewardStateData <= 0 then
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NetManager.TreasureOfHeavenScoreRequest(function(msg)
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curScore = TreasureOfHeavenManger.GetScore()--当前分数
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curScore = TreasureOfHeavenManger.GetScore()--当前分数
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rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
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rewardStateData = TreasureOfHeavenManger.GetState()--任务状态
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TreasureOfHeavenPanel:topBar()
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TreasureOfHeavenPanel:topBar()
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TreasureOfHeavenPanel:showTaskList()
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TreasureOfHeavenPanel:showTaskList()
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end)
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else
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else
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curScore = TreasureOfHeavenManger.GetScore()--当前分数
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curScore = TreasureOfHeavenManger.GetScore()--当前分数
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TreasureOfHeavenPanel:topBar()
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TreasureOfHeavenPanel:topBar()
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