点数调整

dev_chengFeng
jiaoyangna 2021-04-20 15:10:41 +08:00
parent 0fdb6b608d
commit 5b2ddbf8e6
1 changed files with 3 additions and 3 deletions

View File

@ -110,8 +110,8 @@ function this:Init()
if not this.playerViews[0] then if not this.playerViews[0] then
--LogGreen(m_curMapId) --LogGreen(m_curMapId)
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.guajigongneng) then if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.guajigongneng) then
iconNum = 12 iconNum = 9
local randomNum = math.random(2,4) local randomNum = math.random(2,3)
PlayerManager.GetFightMapPlayerNPCData(randomNum,function(NPCList) PlayerManager.GetFightMapPlayerNPCData(randomNum,function(NPCList)
--LogGreen("NPCList:"..LengthOfTable(NPCList)) --LogGreen("NPCList:"..LengthOfTable(NPCList))
local index = 1 local index = 1
@ -250,7 +250,7 @@ function this.AsideTriggerJudge(data,isSelf,_userData)
isGetIconList = true isGetIconList = true
else else
--LogGreen("等待中") --LogGreen("等待中")
coroutine.wait(0.01) coroutine.wait(0.1)
end end
end end
--LogGreen("得到了访问权") --LogGreen("得到了访问权")