点数调整
parent
0fdb6b608d
commit
5b2ddbf8e6
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@ -110,8 +110,8 @@ function this:Init()
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if not this.playerViews[0] then
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if not this.playerViews[0] then
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--LogGreen(m_curMapId)
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--LogGreen(m_curMapId)
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if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.guajigongneng) then
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if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.guajigongneng) then
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iconNum = 12
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iconNum = 9
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local randomNum = math.random(2,4)
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local randomNum = math.random(2,3)
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PlayerManager.GetFightMapPlayerNPCData(randomNum,function(NPCList)
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PlayerManager.GetFightMapPlayerNPCData(randomNum,function(NPCList)
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--LogGreen("NPCList:"..LengthOfTable(NPCList))
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--LogGreen("NPCList:"..LengthOfTable(NPCList))
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local index = 1
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local index = 1
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@ -250,7 +250,7 @@ function this.AsideTriggerJudge(data,isSelf,_userData)
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isGetIconList = true
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isGetIconList = true
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else
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else
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--LogGreen("等待中")
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--LogGreen("等待中")
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coroutine.wait(0.01)
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coroutine.wait(0.1)
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end
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end
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end
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end
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--LogGreen("得到了访问权")
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--LogGreen("得到了访问权")
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