副本排行榜描述修改

onepiece_demo_arena
wangzhenxing 2024-01-20 20:26:09 +08:00
parent c66b0326b5
commit 6a053ea36f
4 changed files with 12 additions and 12 deletions

View File

@ -3068,8 +3068,8 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType
[17] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.TASUILINGXIAO,activiteId = ActivityTypeDef.TaSuiLingXiao,isRankingMainPanelShow = 0,RankingListMainSortId = 20}, [17] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.TASUILINGXIAO,activiteId = ActivityTypeDef.TaSuiLingXiao,isRankingMainPanelShow = 0,RankingListMainSortId = 20},
--跨服(界面中) --跨服(界面中)
[18] = { bgImage = "", name = "罗浮争锋排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分 [18] = { bgImage = "", name = "罗浮争锋排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分
[32] = { bgImage = "", name = "七界试炼排行" ,rankType = RANK_TYPE.QIJIESHILIAN_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分 [32] = { bgImage = "", name = "推进城排行" ,rankType = RANK_TYPE.QIJIESHILIAN_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
[33] = { bgImage = "", name = "灵脉秘境排行" ,rankType = RANK_TYPE.LINGMAIMIJING_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分 [33] = { bgImage = "", name = "空岛夺宝排行" ,rankType = RANK_TYPE.LINGMAIMIJING_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
--排行榜按钮中跨服排行 --排行榜按钮中跨服排行
[19] = { bgImage = "UI_hz_ls_47", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 5}, [19] = { bgImage = "UI_hz_ls_47", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 5},
[20] = { bgImage = "r_zjm_paihangbang_banner001_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_MONSTER_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 6}, [20] = { bgImage = "r_zjm_paihangbang_banner001_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_MONSTER_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 6},
@ -3098,7 +3098,7 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType
[44] = { bgImage = "", name = "霸气排行" ,rankType = RANK_TYPE.SoulSign2,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [44] = { bgImage = "", name = "霸气排行" ,rankType = RANK_TYPE.SoulSign2,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0},
[45] = { bgImage = "", name = "关卡冲榜" ,rankType = RANK_TYPE.Level_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [45] = { bgImage = "", name = "关卡冲榜" ,rankType = RANK_TYPE.Level_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0},
[46] = { bgImage = "", name = "战力冲榜" ,rankType = RANK_TYPE.FightValue_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [46] = { bgImage = "", name = "战力冲榜" ,rankType = RANK_TYPE.FightValue_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0},
[47] = { bgImage = "", name = "心魔冲榜" ,rankType = RANK_TYPE.Demons_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [47] = { bgImage = "", name = "四海冲榜" ,rankType = RANK_TYPE.Demons_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0},
[48] = { bgImage = "", name = "山河冲榜" ,rankType = RANK_TYPE.ShanHe_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [48] = { bgImage = "", name = "山河冲榜" ,rankType = RANK_TYPE.ShanHe_chong,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 0},
[49] = { bgImage = "", name = "伟大航路前段" ,rankType = RANK_TYPE.GodsWayTower,activiteId = 1,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [49] = { bgImage = "", name = "伟大航路前段" ,rankType = RANK_TYPE.GodsWayTower,activiteId = 1,isRankingMainPanelShow = 4,RankingListMainSortId = 0},
[50] = { bgImage = "", name = "伟大航路后段" ,rankType = RANK_TYPE.GodsWayTower,activiteId = 2,isRankingMainPanelShow = 4,RankingListMainSortId = 0}, [50] = { bgImage = "", name = "伟大航路后段" ,rankType = RANK_TYPE.GodsWayTower,activiteId = 2,isRankingMainPanelShow = 4,RankingListMainSortId = 0},

View File

@ -41,9 +41,9 @@ function this.MakeAEmptyTeam(teamId)
elseif teamId == FormationTypeDef.JUMPSERVER_HIGHTLADDER then elseif teamId == FormationTypeDef.JUMPSERVER_HIGHTLADDER then
oTeam.teamName = "罗浮争锋"-- 1601 oTeam.teamName = "罗浮争锋"-- 1601
elseif teamId == FormationTypeDef.FIGHT_LEVEL then elseif teamId == FormationTypeDef.FIGHT_LEVEL then
oTeam.teamName = "山河社稷图"-- 1701 oTeam.teamName = "征服四海"-- 1701
elseif teamId == FormationTypeDef.FIGHT_ASSISTANTLEVEL then elseif teamId == FormationTypeDef.FIGHT_ASSISTANTLEVEL then
oTeam.teamName = "山河社稷图"-- 1801 oTeam.teamName = "征服四海"-- 1801
elseif teamId == FormationTypeDef.FORMATION_YUXUNLUNDAO1 then elseif teamId == FormationTypeDef.FORMATION_YUXUNLUNDAO1 then
oTeam.teamName = "玉虚论道1队"-- 2001 oTeam.teamName = "玉虚论道1队"-- 2001
elseif teamId == FormationTypeDef.FORMATION_YUXUNLUNDAO2 then elseif teamId == FormationTypeDef.FORMATION_YUXUNLUNDAO2 then
@ -51,15 +51,15 @@ function this.MakeAEmptyTeam(teamId)
elseif teamId == FormationTypeDef.FORMATION_YUXUNLUNDAO3 then elseif teamId == FormationTypeDef.FORMATION_YUXUNLUNDAO3 then
oTeam.teamName = "玉虚论道3队"-- 2003 oTeam.teamName = "玉虚论道3队"-- 2003
elseif teamId == FormationTypeDef.FourElement_PEOPLE then elseif teamId == FormationTypeDef.FourElement_PEOPLE then
oTeam.teamName = "灵试炼人"-- 3001 oTeam.teamName = "海历练"-- 3001
elseif teamId == FormationTypeDef.FourElement_BUDDHIST then elseif teamId == FormationTypeDef.FourElement_BUDDHIST then
oTeam.teamName = "灵试炼佛"-- 3002 oTeam.teamName = "海历练"-- 3002
elseif teamId == FormationTypeDef.FourElement_MAGIC then elseif teamId == FormationTypeDef.FourElement_MAGIC then
oTeam.teamName = "灵试炼妖"-- 3003 oTeam.teamName = "海历练"-- 3003
elseif teamId == FormationTypeDef.FourElement_TAOIST then elseif teamId == FormationTypeDef.FourElement_TAOIST then
oTeam.teamName = "灵试炼道"-- 3004 oTeam.teamName = "海历练"-- 3004
elseif teamId == FormationTypeDef.FORMATION_QIJIESHILIAN then elseif teamId == FormationTypeDef.FORMATION_QIJIESHILIAN then
oTeam.teamName = "七界试炼"-- 2101 oTeam.teamName = "推进城"-- 2101
elseif teamId == FormationTypeDef.GodsWayTower_Two_1 then elseif teamId == FormationTypeDef.GodsWayTower_Two_1 then
oTeam.teamName = "二队1"-- 2101 oTeam.teamName = "二队1"-- 2101
elseif teamId == FormationTypeDef.GodsWayTower_Two_2 then elseif teamId == FormationTypeDef.GodsWayTower_Two_2 then

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@ -2,7 +2,7 @@ require("Base/BasePanel")
local GeneralTreasurePanel = Inherit(BasePanel) local GeneralTreasurePanel = Inherit(BasePanel)
local itemnum = 0 local itemnum = 0
local LocalData = { local LocalData = {
[ActivityTypeDef.QiJieTreasure] = {itemId = 1242,hp = HELP_TYPE.QiJieTreasure,imgName = "q_qjsl_qjmb2",imgBg = "UI_hz_qj_18",unLockType = 4,Tips = "挑战七界试炼,提升秘宝等级,激活秘宝后还可领取额外奖励"},--七界秘宝 [ActivityTypeDef.QiJieTreasure] = {itemId = 1242,hp = HELP_TYPE.QiJieTreasure,imgName = "q_qjsl_qjmb2",imgBg = "UI_hz_qj_18",unLockType = 4,Tips = "挑战推进城,提升秘宝等级,激活秘宝后还可领取额外奖励"},--七界秘宝
} }
local id=0 local id=0
--初始化组件(用于子类重写) --初始化组件(用于子类重写)

View File

@ -75,7 +75,7 @@ local _ViewConfig = {
}, },
[PLAYER_INFO_VIEW_TYPE.QIJIESHILIAN] = { [PLAYER_INFO_VIEW_TYPE.QIJIESHILIAN] = {
formationType = FormationTypeDef.FORMATION_QIJIESHILIAN, formationType = FormationTypeDef.FORMATION_QIJIESHILIAN,
tip = "七界试炼阵容:", tip = "推进城阵容:",
isAddFriend = false, isAddFriend = false,
btnType = { btnType = {
-- {name = "切磋", func = 7}, -- {name = "切磋", func = 7},