【游戏帧率】默认修改为30帧

dev_chengFeng
gaoxin 2021-08-24 15:34:50 +08:00
parent 8af3d5aa39
commit 6f108e2f5c
1 changed files with 7 additions and 0 deletions

View File

@ -17,6 +17,13 @@ function Game.Initialize()
Screen.sleepTimeout = U3d.SleepTimeout.NeverSleep
this.GlobalEvent = EventManager.New()
this.InitManagers()
-- 默认30帧
if PlayerPrefs.HasKey("ResLution") then
UnityEngine.Application.targetFrameRate = PlayerPrefs.GetInt("ResLution") == 0 and 30 or 60
else
UnityEngine.Application.targetFrameRate = 30
end
-- 延迟
Timer.New(function()
UIManager.OpenPanel(UIName.LoginPanel)