【游戏帧率】默认修改为30帧
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8af3d5aa39
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6f108e2f5c
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@ -17,6 +17,13 @@ function Game.Initialize()
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Screen.sleepTimeout = U3d.SleepTimeout.NeverSleep
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Screen.sleepTimeout = U3d.SleepTimeout.NeverSleep
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this.GlobalEvent = EventManager.New()
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this.GlobalEvent = EventManager.New()
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this.InitManagers()
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this.InitManagers()
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-- 默认30帧
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if PlayerPrefs.HasKey("ResLution") then
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UnityEngine.Application.targetFrameRate = PlayerPrefs.GetInt("ResLution") == 0 and 30 or 60
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else
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UnityEngine.Application.targetFrameRate = 30
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end
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-- 延迟
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-- 延迟
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Timer.New(function()
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Timer.New(function()
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UIManager.OpenPanel(UIName.LoginPanel)
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UIManager.OpenPanel(UIName.LoginPanel)
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