副本名称修改

onepiece_demo_arena
wangzhenxing 2024-01-29 15:35:54 +08:00
parent 1ea83d65ab
commit 762d8e10ce
3 changed files with 4 additions and 4 deletions

View File

@ -1599,7 +1599,7 @@ Language = {
[11598] = GetLanguageStrById("确认花费%s钻石抽取1次乾坤宝盒"),
[11599] = GetLanguageStrById("确认花费%s钻石抽取10次乾坤宝盒"),
[11600] = GetLanguageStrById("包含4星或更高星级的英雄"),
[11601] = GetLanguageStrById("确认送神"),
[11601] = GetLanguageStrById("确认退役"),
[11602] = GetLanguageStrById("退役英雄会获得托付水晶,若英雄已升级,突破或进阶,还会返还%s%s消耗的金币、成长护符和九转金丹是否确定退役所选英雄\n\n\t\t\t\t\t\t\t送神后获得:"),
[11603] = GetLanguageStrById("宝物分解"),
[11604] = GetLanguageStrById("宝物将分解为"),

View File

@ -351,8 +351,8 @@ function this.CheckFightOpenRule(fightId)
local wave = MonsterCampManager.GetMonsterCampCurWave()
if wave <= rule[2] then
states[index] = false
tips[index] = string.format("心魔试炼通关%s层", rule[2])-- 心魔试炼通关999层
btnTxts[index] = string.format("心魔试炼通关%s层", rule[2])
tips[index] = string.format("四海历练通关%s层", rule[2])-- 心魔试炼通关999层
btnTxts[index] = string.format("四海历练通关%s层", rule[2])
--LogRed(tips[index]..", 当前:"..wave)
end
elseif rule[1] == 3 then

View File

@ -1020,7 +1020,7 @@ function this.SetRewardData()
if v.SpecialReward and #v.SpecialReward > 0 then
local data = {}
data.Id = v.Id
data.info = string.format("通过心魔试炼第%s层",v.Id)
data.info = string.format("通过四海历练第%s层",v.Id)
data.BoxReward = v.SpecialReward
data.state = this.GetTrialRewardState(v.Id)
table.insert(dataList,data)