还原之前死亡逻辑

dev_chengFeng
wangzhenxing 2020-08-25 17:27:48 +09:00
parent 6eaedb249d
commit 7d11f4b25f
1 changed files with 3 additions and 9 deletions

View File

@ -503,15 +503,9 @@ function RoleLogic:SetDeadFilter(filter)
self.deadFilter = filter
end
-- 要死了
function RoleLogic:SetDead()
--如果身上有不灭效果不算英雄死亡,为解决只剩两个不灭英雄先后触发不灭,后触发不灭的可能先死问题 by:王振兴
if BattleUtil.CheckIsNoDead(self) then
self.isDead = false
else
self.isDead = true
RoleManager.AddDeadRole(self)
end
function RoleLogic:SetDead()
self.isDead = true
RoleManager.AddDeadRole(self)
end
-- 判断是否死亡
function RoleLogic:IsDead()