关掉跑步音效
parent
660299a6d2
commit
80b9cbe3c1
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@ -374,9 +374,9 @@ function SingleFightPlayerView:RoleMove(pathList)
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self:SetRoleDirAction(data.u, data.v)
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self:SetRoleDirAction(data.u, data.v)
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self.roleCurPos = data
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self.roleCurPos = data
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local speed = 0.5
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local speed = 0.5
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self.gameObject.transform:DOLocalMove(Vector3(v3.x, v3.y, v3.z - 10), speed, false):OnStart(function () end):OnUpdate(function() --TODO:测试速度
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self.gameObject.transform:DOLocalMove(Vector3(v3.x, v3.y, v3.z - 10), speed, false):OnStart(function () end):OnUpdate(function() --TODO:测试速度
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self:PlayStepSound()
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if self.isSelf then
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if self.isSelf then
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self:PlayStepSound()
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local v4 = self.gameObject.transform.localPosition
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local v4 = self.gameObject.transform.localPosition
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v4.z = TileMapView.ViewCameraPos.z
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v4.z = TileMapView.ViewCameraPos.z
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TileMapView.SetCameraPos(v4)
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TileMapView.SetCameraPos(v4)
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