Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
commit
812450c032
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@ -187,10 +187,11 @@ end
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--设置滚动条数据 root根节点 data本地表数据 ldata 上一条数据
|
||||
function this.SetData(root, data, ldata)
|
||||
local type=0 --0为未开启 1为挑战 2为扫荡
|
||||
local bgQuality=Util.GetGameObject(root,"BgQuality"):GetComponent("Image")
|
||||
local bgQuality=Util.GetGameObject(root,"Bg"):GetComponent("Image")
|
||||
local title=Util.GetGameObject(root,"Title"):GetComponent("Image")
|
||||
local reward=Util.GetGameObject(root,"Reward")
|
||||
local tip=Util.GetGameObject(root,"Tip"):GetComponent("Text")
|
||||
local power=Util.GetGameObject(root,"powerBtn/value"):GetComponent("Text")
|
||||
local goBtn=Util.GetGameObject(root,"GoBtn")
|
||||
local goBtnImage=goBtn:GetComponent("Image")
|
||||
local goBtnText=Util.GetGameObject(goBtn,"Text"):GetComponent("Text")
|
||||
|
@ -246,18 +247,24 @@ function this.SetData(root, data, ldata)
|
|||
type=1
|
||||
goBtnText.text=Language[10334]
|
||||
goBtnImage.sprite=Util.LoadSprite("s_slbz_1anniuhuangse")
|
||||
tip.text=string.format(Language[10335],_power)
|
||||
power.text = _power--string.format(Language[10335], _power)
|
||||
power.transform.gameObject:SetActive(true)
|
||||
if CarbonManager.IsDailyCarbonPass(data.Id) then
|
||||
type=2
|
||||
goBtnText.text=Language[10336]
|
||||
goBtnImage.sprite=Util.LoadSprite("s_slbz_1anniuhuise")
|
||||
tip.text=Language[10337]
|
||||
tip.gameObject:SetActive(true)
|
||||
power.transform.gameObject:SetActive(false)
|
||||
end
|
||||
else
|
||||
type=0
|
||||
tip.text=string.format(Language[10338],_power)
|
||||
power.text = _power --string.format(Language[10338], _power)
|
||||
goBtnText.text=Language[10339]
|
||||
tip.gameObject:SetActive(false)
|
||||
power.transform.gameObject:SetActive(true)
|
||||
end
|
||||
power.color = PlayerManager.maxForce >= _power and UIColor.WRITE or UIColor.RED
|
||||
|
||||
--点击事件
|
||||
Util.AddOnceClick(goBtn,function()
|
||||
|
@ -271,9 +278,9 @@ function this.SetData(root, data, ldata)
|
|||
elseif _point ~= 0 and not FightPointPassManager.IsFightPointPass(_point) then
|
||||
PopupTipPanel.ShowTip(string.format(Language[12220], mainLevelConfig[_point].Name))
|
||||
return
|
||||
elseif PlayerManager.curMapId ~= 0 and FightPointPassManager.IsFightPointPass(PlayerManager.curMapId)==false then
|
||||
PopupTipPanel.ShowTip(string.format(Language[10341],mainLevelConfig[_point].Name))
|
||||
return
|
||||
-- elseif PlayerManager.curMapId ~= 0 and FightPointPassManager.IsFightPointPass(PlayerManager.curMapId)==false then
|
||||
-- PopupTipPanel.ShowTip(string.format(Language[10341],mainLevelConfig[_point].Name))
|
||||
-- return
|
||||
end
|
||||
|
||||
if not isOpen then
|
||||
|
|
|
@ -64,10 +64,10 @@ function this:AddListener()
|
|||
end
|
||||
|
||||
function this:RemoveListener()
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.BuyQinglongSerectLevelSuccess)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClose)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.MoneyPay.OnPayResultSuccess)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.BuyQinglongSerectLevelSuccess, this.refresh)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess, this.refresh)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClose,this.CloseFunction)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.MoneyPay.OnPayResultSuccess, this.refresh)
|
||||
end
|
||||
this.Closefunction = function()
|
||||
Timer.New(function()
|
||||
|
@ -316,6 +316,7 @@ function this:ShowTime(endtime)
|
|||
if timeDown < 1 then
|
||||
self.timer:Stop()
|
||||
self.timer = nil
|
||||
this.Closefunction()
|
||||
return
|
||||
end
|
||||
timeDown = timeDown - 1
|
||||
|
|
|
@ -65,16 +65,22 @@ end
|
|||
|
||||
function this:AddListener()
|
||||
Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess, this.refresh,curType)
|
||||
Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.TaskRefresh, this.refresh,curType)
|
||||
Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.TaskRefresh, this.RefreshTime)
|
||||
Game.GlobalEvent:AddEvent(GameEvent.Activity.OnActivityOpenOrClose,this.CloseFunction)
|
||||
Game.GlobalEvent:AddEvent(GameEvent.MoneyPay.OnPayResultSuccess, this.refresh)
|
||||
Game.GlobalEvent:AddEvent(GameEvent.MoneyPay.OnPayResultSuccess, this.refresh,curType)
|
||||
end
|
||||
|
||||
function this:RemoveListener()
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.TaskRefresh)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClosen)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.MoneyPay.OnPayResultSuccess)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess, this.refresh,curType)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.TaskRefresh, this.RefreshTime)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClosen,this.CloseFunction)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.MoneyPay.OnPayResultSuccess, this.refresh,curType)
|
||||
end
|
||||
|
||||
function this.RefreshTime()
|
||||
NetManager.RefreshTimeSLRequest(function (msg)
|
||||
this.refresh(curType)
|
||||
end)
|
||||
end
|
||||
|
||||
this.Closefunction = function()
|
||||
|
@ -82,7 +88,6 @@ this.Closefunction = function()
|
|||
if not ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
|
||||
PopupTipPanel.ShowTip(Language[12320])
|
||||
parent:ClosePanel()
|
||||
|
||||
return
|
||||
else
|
||||
this.refresh(curType)
|
||||
|
@ -213,7 +218,7 @@ function this:ShowTime(curType)
|
|||
end
|
||||
local endtime = curType == 1
|
||||
and QinglongSerectTreasureManager.GetTrailWeekTime()
|
||||
or ActivityGiftManager.GetTaskEndTime(8)
|
||||
or ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.TreasureOfSomeBody)
|
||||
LogBlue("endtime:"..endtime)
|
||||
local timeDown = endtime - GetTimeStamp()
|
||||
this.remainTime.text = Language[12321]..TimeToDHMS(timeDown)
|
||||
|
@ -221,6 +226,9 @@ function this:ShowTime(curType)
|
|||
if timeDown < 1 then
|
||||
self.timer:Stop()
|
||||
self.timer = nil
|
||||
if ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.TreasureOfSomeBody) - GetTimeStamp() < 1 then
|
||||
this.Closefunction()
|
||||
end
|
||||
return
|
||||
end
|
||||
timeDown = timeDown - 1
|
||||
|
|
|
@ -146,7 +146,13 @@ end
|
|||
|
||||
function this.GetAllRewardData()
|
||||
local temp ={}
|
||||
if not ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
|
||||
return temp
|
||||
end
|
||||
local activityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.TreasureOfSomeBody)
|
||||
if not this.rewardData[activityId] then
|
||||
return temp
|
||||
end
|
||||
for i, v in pairs(this.rewardData[activityId]) do
|
||||
if i ~= 0 then
|
||||
table.insert(temp,v)
|
||||
|
@ -180,14 +186,18 @@ function this.GetQinglongTaskData(_curtype)
|
|||
local curtype = _curtype + 1
|
||||
local temp = TaskManager.GetTypeTaskList(TaskTypeDef.TreasureOfSomeBody)
|
||||
local task = {}
|
||||
local activityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.TreasureOfSomeBody)
|
||||
for k,v in ipairs(temp) do
|
||||
if taskData[activityId][curtype][v.missionId] then
|
||||
taskData[activityId][curtype][v.missionId].progress = v.progress
|
||||
taskData[activityId][curtype][v.missionId].state = v.state
|
||||
table.insert(task, taskData[activityId][curtype][v.missionId])
|
||||
end
|
||||
end
|
||||
if ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
|
||||
local activityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.TreasureOfSomeBody)
|
||||
for k,v in ipairs(temp) do
|
||||
if taskData[activityId] and taskData[activityId][curtype] and taskData[activityId][curtype][v.missionId] then
|
||||
if taskData[activityId][curtype][v.missionId] then
|
||||
taskData[activityId][curtype][v.missionId].progress = v.progress
|
||||
taskData[activityId][curtype][v.missionId].state = v.state
|
||||
table.insert(task, taskData[activityId][curtype][v.missionId])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- LogBlue("每周任务个数:"..#task)
|
||||
return task
|
||||
end
|
||||
|
|
|
@ -150,7 +150,7 @@ function RewardEquipSingleShowPopup:OnShow()
|
|||
this.icon.sprite = Util.LoadSprite(GetResourcePath(itemConfigData.ResourceID))
|
||||
this.equipInfoText.text=itemConfigData.ItemDescribe
|
||||
|
||||
this.powerNum.text=EquipManager.CalculateWarForce(equipData)
|
||||
this.powerNum.text=EquipManager.CalculateWarForce(equipData.id)
|
||||
EquipManager.SetEquipStarShow(this.star,equipConfigData.Id)
|
||||
|
||||
this.btnJump:SetActive(itemConfigData.UseJump and itemConfigData.UseJump > 0 and BagManager.isBagPanel)
|
||||
|
|
|
@ -32,7 +32,7 @@ function this.InitTypeTaskList(_userMissionList)
|
|||
userMissionList.type = _userMissionList[i].type
|
||||
userMissionList.takeTimes = _userMissionList[i].takeTimes
|
||||
userMissionList.heroId = _userMissionList[i].heroId
|
||||
LogRed("任务 类型:"..userMissionList.type.." ID:"..userMissionList.missionId.." 状态:"..userMissionList.state)
|
||||
-- LogRed("任务 类型:"..userMissionList.type.." ID:"..userMissionList.missionId.." 状态:"..userMissionList.state)
|
||||
if not TypeTaskData[_userMissionList[i].type] then
|
||||
TypeTaskData[_userMissionList[i].type] = {}
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue