Merge branch 'xma/dev' of http://60.1.1.230/gaoxin/JL_Client into xma/dev
commit
839dd3b343
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@ -530,14 +530,14 @@ MonoBehaviour:
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m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
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m_FontSize: 40
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 0
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m_BestFit: 1
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m_MinSize: 20
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m_MaxSize: 40
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 1
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u8FDB\u884C"
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LanguageIndex: 0
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@ -4195,7 +4195,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 371.48, y: -169.7}
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m_AnchoredPosition: {x: 371.48, y: -188}
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m_SizeDelta: {x: 742.96, y: 5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &222050996512149782
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@ -7972,8 +7972,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 294, y: 15.65}
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m_SizeDelta: {x: 160, y: 31.3}
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m_AnchoredPosition: {x: 402.8, y: 15.65}
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m_SizeDelta: {x: 377.5, y: 31.3}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5279542354912768318
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CanvasRenderer:
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@ -8008,9 +8008,9 @@ MonoBehaviour:
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m_FontSize: 32
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 26
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m_MinSize: 20
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m_MaxSize: 32
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m_Alignment: 5
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 0
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@ -257,10 +257,11 @@ function this.ShowCurEquipData(index)
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local proVa = endProList[i][2][3]
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local suitNum = endProList[i][2][1]
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local Star = endProList[i][1]
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Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "<color=#B9AC97>" .. propertyConfig[proId].Info .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. "</color>"
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Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "<color=#B9AC97>" .. GetLanguageStrById(propertyConfig[proId].Info) .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. "</color>"
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Util.GetGameObject(go.transform, "curProVale"):GetComponent("Text").text = "<color=#B9AC97>(" .. GetEquipSuitStr(Star,suitNum) .. ")</color>"
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if type == 2 and #equipSuit > 0 then--激活的要变颜色
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Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "<color=#66FF00>" .. propertyConfig[proId].Info .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. "</color>"
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Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "<color=#66FF00>" .. GetLanguageStrById(propertyConfig[proId].Info) .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. "</color>"
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Util.GetGameObject(go.transform, "curProVale"):GetComponent("Text").text = "<color=#66FF00>(" .. GetEquipSuitStr(Star,suitNum) .. ")</color>"
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end
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end
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