tcx_xiyou_yueNan
parent
e30c71794f
commit
ac7528f3a1
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@ -1101,8 +1101,8 @@ end
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-- 战斗加速控制
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BATTLE_TIME_SCALE_ZERO = 0
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BATTLE_TIME_SCALE_ONE = 1.1
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BATTLE_TIME_SCALE_TWO = 2.5
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BATTLE_TIME_SCALE_THREE = 3
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BATTLE_TIME_SCALE_TWO = 1.8
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BATTLE_TIME_SCALE_THREE = 2.5
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this.TimeScale = 0
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function this.InitTimeScale()
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this.TimeScale = 0
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@ -171,7 +171,7 @@ function this:BindEvent()
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--SubmitExtraData({ type = SDKSubMitType.TYPE_CUSTOM, roleLevelUpTime = "x3_stage" })
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SubmitExtraData({
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type = SDKSubMitType.TYPE_CUSTOM_PARAMS,
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roleLevelUpTime = "x3_stage",
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roleLevelUpTime = "x2_stage",
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roleCreateTime =
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"stage-id|" ..
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tostring(FightPointPassManager.GetCurFightId() .. "|role-level|" .. tostring(PlayerManager.level))
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@ -181,7 +181,14 @@ function this:BindEvent()
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-- if BattleManager.IsUnlockBattleSpeedThree() then
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-- BattleManager.SetTimeScale(BATTLE_TIME_SCALE_THREE)
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--else
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BattleManager.SetTimeScale(BATTLE_TIME_SCALE_ONE)
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SubmitExtraData({
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type = SDKSubMitType.TYPE_CUSTOM_PARAMS,
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roleLevelUpTime = "x3_stage",
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roleCreateTime =
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"stage-id|" ..
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tostring(FightPointPassManager.GetCurFightId() .. "|role-level|" .. tostring(PlayerManager.level))
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})
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BattleManager.SetTimeScale(BATTLE_TIME_SCALE_THREE)
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--end
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elseif scale == BATTLE_TIME_SCALE_THREE then
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-- 三倍速回到一倍速
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@ -475,12 +482,14 @@ function this.SetJumpBtnState()
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end
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function this.SwitchTimeScale()
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local _scale = math.floor(BattleManager.GetTimeScale())
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--local _scale = math.floor(BattleManager.GetTimeScale())
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local _scale = BattleManager.GetTimeScale()
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_scale = math.floor(_scale + 0.5)
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--如果之前是三倍速,强制转成二倍速
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if _scale == 2 then
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BattleManager.SetTimeScale(BATTLE_TIME_SCALE_TWO)
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_scale = 3
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end
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--if _scale == 2 then
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--BattleManager.SetTimeScale(BATTLE_TIME_SCALE_TWO)
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--_scale = 3
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--end
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this.TimeScaleTxt.text = _scale
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-- local child = this.BtnTimeScale.transform.childCount - 2 -- 3倍速时-2
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