tcx_xiyou_yueNan
parent
e30c71794f
commit
ac7528f3a1
|
@ -1101,8 +1101,8 @@ end
|
||||||
-- 战斗加速控制
|
-- 战斗加速控制
|
||||||
BATTLE_TIME_SCALE_ZERO = 0
|
BATTLE_TIME_SCALE_ZERO = 0
|
||||||
BATTLE_TIME_SCALE_ONE = 1.1
|
BATTLE_TIME_SCALE_ONE = 1.1
|
||||||
BATTLE_TIME_SCALE_TWO = 2.5
|
BATTLE_TIME_SCALE_TWO = 1.8
|
||||||
BATTLE_TIME_SCALE_THREE = 3
|
BATTLE_TIME_SCALE_THREE = 2.5
|
||||||
this.TimeScale = 0
|
this.TimeScale = 0
|
||||||
function this.InitTimeScale()
|
function this.InitTimeScale()
|
||||||
this.TimeScale = 0
|
this.TimeScale = 0
|
||||||
|
|
|
@ -171,7 +171,7 @@ function this:BindEvent()
|
||||||
--SubmitExtraData({ type = SDKSubMitType.TYPE_CUSTOM, roleLevelUpTime = "x3_stage" })
|
--SubmitExtraData({ type = SDKSubMitType.TYPE_CUSTOM, roleLevelUpTime = "x3_stage" })
|
||||||
SubmitExtraData({
|
SubmitExtraData({
|
||||||
type = SDKSubMitType.TYPE_CUSTOM_PARAMS,
|
type = SDKSubMitType.TYPE_CUSTOM_PARAMS,
|
||||||
roleLevelUpTime = "x3_stage",
|
roleLevelUpTime = "x2_stage",
|
||||||
roleCreateTime =
|
roleCreateTime =
|
||||||
"stage-id|" ..
|
"stage-id|" ..
|
||||||
tostring(FightPointPassManager.GetCurFightId() .. "|role-level|" .. tostring(PlayerManager.level))
|
tostring(FightPointPassManager.GetCurFightId() .. "|role-level|" .. tostring(PlayerManager.level))
|
||||||
|
@ -181,7 +181,14 @@ function this:BindEvent()
|
||||||
-- if BattleManager.IsUnlockBattleSpeedThree() then
|
-- if BattleManager.IsUnlockBattleSpeedThree() then
|
||||||
-- BattleManager.SetTimeScale(BATTLE_TIME_SCALE_THREE)
|
-- BattleManager.SetTimeScale(BATTLE_TIME_SCALE_THREE)
|
||||||
--else
|
--else
|
||||||
BattleManager.SetTimeScale(BATTLE_TIME_SCALE_ONE)
|
SubmitExtraData({
|
||||||
|
type = SDKSubMitType.TYPE_CUSTOM_PARAMS,
|
||||||
|
roleLevelUpTime = "x3_stage",
|
||||||
|
roleCreateTime =
|
||||||
|
"stage-id|" ..
|
||||||
|
tostring(FightPointPassManager.GetCurFightId() .. "|role-level|" .. tostring(PlayerManager.level))
|
||||||
|
})
|
||||||
|
BattleManager.SetTimeScale(BATTLE_TIME_SCALE_THREE)
|
||||||
--end
|
--end
|
||||||
elseif scale == BATTLE_TIME_SCALE_THREE then
|
elseif scale == BATTLE_TIME_SCALE_THREE then
|
||||||
-- 三倍速回到一倍速
|
-- 三倍速回到一倍速
|
||||||
|
@ -475,12 +482,14 @@ function this.SetJumpBtnState()
|
||||||
end
|
end
|
||||||
|
|
||||||
function this.SwitchTimeScale()
|
function this.SwitchTimeScale()
|
||||||
local _scale = math.floor(BattleManager.GetTimeScale())
|
--local _scale = math.floor(BattleManager.GetTimeScale())
|
||||||
|
local _scale = BattleManager.GetTimeScale()
|
||||||
|
_scale = math.floor(_scale + 0.5)
|
||||||
--如果之前是三倍速,强制转成二倍速
|
--如果之前是三倍速,强制转成二倍速
|
||||||
if _scale == 2 then
|
--if _scale == 2 then
|
||||||
BattleManager.SetTimeScale(BATTLE_TIME_SCALE_TWO)
|
--BattleManager.SetTimeScale(BATTLE_TIME_SCALE_TWO)
|
||||||
_scale = 3
|
--_scale = 3
|
||||||
end
|
--end
|
||||||
this.TimeScaleTxt.text = _scale
|
this.TimeScaleTxt.text = _scale
|
||||||
|
|
||||||
-- local child = this.BtnTimeScale.transform.childCount - 2 -- 3倍速时-2
|
-- local child = this.BtnTimeScale.transform.childCount - 2 -- 3倍速时-2
|
||||||
|
|
Loading…
Reference in New Issue