【点将台】尝试修复山河社稷图黑屏
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			@ -152,11 +152,7 @@ function RecruitPanelNew:OnShow(sortingOrder)
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        self.liveNode.name = name  
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        SetHEeroLiveToward(self.liveNode,heroConfig.Toward)
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        local SkeletonGraphic = self.liveNode:GetComponent("SkeletonGraphic")
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        local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
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        SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle  
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        poolManager:SetLiveClearCall(name, self.liveNode, function ()
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            SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete - idle
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        end)  
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        SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true)
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    end
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end
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			@ -276,6 +272,11 @@ function RecruitPanelNew:OnDestroy()
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        end
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    end
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    self.upHeroPreList = {}
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    if self.liveNode then
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        poolManager:UnLoadLive(self.liveNode.name, self.liveNode)
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        self.liveNode = nil
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    end
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end
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--刷新剩余次数
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