【战力不一致】我要变强界面和主城战力不一致

dev_chengFeng
zhangqiang 2021-06-25 15:35:03 +08:00
parent a87f40756d
commit c2d6f137b6
1 changed files with 4 additions and 4 deletions

View File

@ -187,7 +187,7 @@ end
-- 刷新英雄列表显示 -- 刷新英雄列表显示
function this.RefreshHeroPanelShow() function this.RefreshHeroPanelShow()
-- --
local power = 0 -- local power = 0
local formationData = FormationManager.GetFormationByID(FormationManager.curFormationIndex) local formationData = FormationManager.GetFormationByID(FormationManager.curFormationIndex)
for i = 1, 6 do for i = 1, 6 do
@ -201,8 +201,8 @@ function this.RefreshHeroPanelShow()
local heroDId = hero.heroId local heroDId = hero.heroId
local allEquipAddProVal = HeroManager.CalculateHeroAllProValList(1, heroDId, false) -- local allEquipAddProVal = HeroManager.CalculateHeroAllProValList(1, heroDId, false)
power = power + allEquipAddProVal[HeroProType.WarPower] -- power = power + allEquipAddProVal[HeroProType.WarPower]
local heroData = HeroManager.GetSingleHeroData(heroDId) local heroData = HeroManager.GetSingleHeroData(heroDId)
this.SingleHeroDataShow(this.groupBox[pos], heroData, pos) this.SingleHeroDataShow(this.groupBox[pos], heroData, pos)
@ -211,7 +211,7 @@ function this.RefreshHeroPanelShow()
this.ChooseHero(this.groupBox[pos], heroData, pos) this.ChooseHero(this.groupBox[pos], heroData, pos)
end end
end end
this.forceValue.text = power this.forceValue.text = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)--power
end end
-- 刷新成长选项 -- 刷新成长选项