【跨服天梯】国内提交3

dev_chengFeng
zhangqiang 2021-06-28 15:33:48 +08:00
parent 6dc2f5e09f
commit cfc10dd8e6
2 changed files with 4 additions and 4 deletions

View File

@ -165,7 +165,7 @@ function this.OnShowPanel()
elseif stage == JumpServer_Stage.End then
timeStr = "后开始"
if enterable then
if GetTimeStampCorrespondingWeekNum(GetTimeStamp()) >= 2 then--优化战斗阶段结束后的下个周二零点后本服竞技场重置不再显示上期排名和邮件提示改为显示本服千战逐胜台前100名可参加
if GetTimeStampCorrespondingWeekNum(GetTimeStamp()) >= 2 and GetTimeStampCorrespondingWeekNum(GetTimeStamp()) < 3 then--优化战斗阶段结束后的下个周二零点后本服竞技场重置不再显示上期排名和邮件提示改为显示本服千战逐胜台前100名可参加
this.canPlayerTipText:GetComponent("Text").text = "本服千战逐胜台前"..JoinRank.."名可以参加"
else
this.canPlayerTipText.transform.localPosition = Vector3.New(1.3,11.85, 0)

View File

@ -86,7 +86,7 @@ function JumpServerHightLadderRewardSortPanel:ActivitySortRewardShow()
for i = 1, #rewardTabs do
self:ActivityRewardSingleShow(expertRewardSortTabs[i],rewardTabs[i])
end
RankingManager.InitData(rankKingList[15].rankType, function()
RankingManager.InitData(rankKingList[18].rankType, function()
this.SetGoldExperSortInfo()
end)
end
@ -100,9 +100,9 @@ function this.SetGoldExperSortInfo()
local rewardData = nil
Util.GetGameObject(this.myActivityRewardGo, "Text"):SetActive(false)
Util.GetGameObject(this.myActivityRewardGo, "Text2"):SetActive(false)
if not myData.rank or myData.rank <= 0 or myData.rank >= 9999 then
if not myData .rank or myData.rank <= 0 or myData.rank >= 9999 then
Util.GetGameObject(this.myActivityRewardGo, "Text2"):SetActive(true)
Util.GetGameObject(this.myActivityRewardGo, "Text2"):GetComponent("Text").text = Language[10041]
Util.GetGameObject(this.myActivityRewardGo, "Text2"):GetComponent("Text").text = "暂无排名"--Language[10041]
else
Util.GetGameObject(this.myActivityRewardGo, "Text"):SetActive(true)
Util.GetGameObject(this.myActivityRewardGo, "Text"):GetComponent("Text").text = "保持排名可获得"