升级豪礼红点显示错误修复
parent
b1f95890d3
commit
d1e0e6e133
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@ -219,7 +219,14 @@ function Expert:ActivityRewardSingleShow(index,rewardData)
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qianwangButton:SetActive(state == 10)
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getFinishText:SetActive(state == 20)
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getRewardProgress:SetActive(state == 10)
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Util.GetGameObject(lingquButton.gameObject, "redPoint"):SetActive(state == 0)
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--活动特殊处理
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if numExChange[activeIndext] == ActivityTypeDef.UpLvAct then
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Util.GetGameObject(lingquButton.gameObject, "redPoint"):SetActive((state == 0) and rewardData.progress>0)
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else
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Util.GetGameObject(lingquButton.gameObject, "redPoint"):SetActive(state == 0)
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end
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if numExChange[activeIndext] == ActivityTypeDef.UpStarExper or numExChange[activeIndext] == ActivityTypeDef.Talisman
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or numExChange[activeIndext] == ActivityTypeDef.SoulPrint or numExChange[activeIndext] == ActivityTypeDef.EquipExper
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or numExChange[activeIndext] == ActivityTypeDef.FindTreasureExper then --进阶因为每个都不一样 特殊判断
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