【ID1010611】【装备合成优化】合成装备后,下方的装备列表不再重置回默认位置
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@ -112,7 +112,7 @@ function this:OnSortingOrderChange(_sortingOrder)
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Util.AddParticleSortLayer(v, _sortingOrder - sortingOrder )
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Util.AddParticleSortLayer(v, _sortingOrder - sortingOrder )
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end
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end
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end
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end
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function this.OnClickTabBtn(_curIndex)
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function this.OnClickTabBtn(_curIndex, isNotTop,isNotAni)
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curIndex = _curIndex
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curIndex = _curIndex
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bagPosEquips = EquipManager.GetEquipCompoundDataByEquipPosition1(curIndex)
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bagPosEquips = EquipManager.GetEquipCompoundDataByEquipPosition1(curIndex)
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local equipDatas = EquipManager.GetAllSEquipsByPosition(curIndex)
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local equipDatas = EquipManager.GetAllSEquipsByPosition(curIndex)
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@ -123,7 +123,7 @@ function this.OnClickTabBtn(_curIndex)
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this.ScrollView:SetData(equipDatas, function (index, go)
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this.ScrollView:SetData(equipDatas, function (index, go)
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this.SingleItemDataShow(go, equipDatas[index],equipStarsConfig[equipDatas[index].Star])
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this.SingleItemDataShow(go, equipDatas[index],equipStarsConfig[equipDatas[index].Star])
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end)
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end, isNotTop, isNotAni)
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this.ShowTitleData(equipStarsConfig[curSelectEquip.Star])
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this.ShowTitleData(equipStarsConfig[curSelectEquip.Star])
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end
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end
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@ -306,7 +306,7 @@ function this.Compound()
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SoundManager.PlaySound(SoundConfig.UI_Duanzao)
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SoundManager.PlaySound(SoundConfig.UI_Duanzao)
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-- SoundManager.PlaySound(SoundConfig.UI_Baoqi)
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-- SoundManager.PlaySound(SoundConfig.UI_Baoqi)
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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this.OnClickTabBtn(curIndex)
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this.OnClickTabBtn(curIndex, true, true)
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end)
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end)
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end)
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end)
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end
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end
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@ -398,7 +398,7 @@ function this.AutoCompound(_position)
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NetManager.ComplexEquipRequest(curIndex,0,0,function(msg)
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NetManager.ComplexEquipRequest(curIndex,0,0,function(msg)
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SoundManager.PlaySound(SoundConfig.UI_Duanzao)
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SoundManager.PlaySound(SoundConfig.UI_Duanzao)
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SoundManager.PlaySound(SoundConfig.UI_Baoqi)
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SoundManager.PlaySound(SoundConfig.UI_Baoqi)
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this.OnClickTabBtn(curIndex)
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this.OnClickTabBtn(curIndex, true, true)
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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end)
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end)
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end)
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end)
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