Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
commit
e26a8a698c
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@ -519,6 +519,9 @@ function SetCardStars(starGrid, star)
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end
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end
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elseif star > 9 then
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elseif star > 9 then
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starGrid.transform:GetChild(star).gameObject:SetActive(true)
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starGrid.transform:GetChild(star).gameObject:SetActive(true)
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if star > 10 then
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Util.GetGameObject(starGrid.transform:GetChild(star),"star").gameObject:SetActive(false)
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end
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end
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end
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end
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end
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-- 在给定节点下加载预设, 返回实例化的预设
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-- 在给定节点下加载预设, 返回实例化的预设
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@ -30,7 +30,7 @@ function this.UpdateData(msg)
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this.rewardStateData = msg.treasureRewardState
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this.rewardStateData = msg.treasureRewardState
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end
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end
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end
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end
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this.TreasrueState = OperatingManager.GetGoodsBuyTime(GoodsTypeDef.TreasureOfHeaven,106)
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this.TreasrueState = msg.isBuy--OperatingManager.GetGoodsBuyTime(GoodsTypeDef.TreasureOfHeaven,106)
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end
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end
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function this.SetTreasureState()
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function this.SetTreasureState()
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