每分钟改成每半小时

SK_LongZhu
DESKTOP-MMO982B\User 2025-08-14 11:23:25 +08:00
parent 73e25f6969
commit e79b46200a
1 changed files with 3 additions and 2 deletions

View File

@ -294,6 +294,7 @@ function this.IntiReward()
go.item = newObjToParent(this.rewardItemPre, this.rewardGrid)
go.icon = Util.GetGameObject(go.item, "iconBg/icon"):GetComponent("Image")
go.text = Util.GetGameObject(go.item, "rewardbg/context"):GetComponent("Text")
Util.GetGameObject(go.item, "rewardbg/rate"):SetActive(false)
this.rewardList[i] = go
end
@ -302,10 +303,10 @@ function this.IntiReward()
local addValue = FightPointPassManager.GetItemVipValue(rewardData[i][1])
local baseValue = rewardData[i][2]
if addValue - 1 <= 0 then
this.rewardList[i].text.text = "+" .. rewardData[i][2]
this.rewardList[i].text.text = "+" .. rewardData[i][2] .."/30分钟"
else
local valueShow = math.round((addValue - 1) * baseValue)
this.rewardList[i].text.text = string.format("+%s\n<color=#00FF00>(+%s)</color>", baseValue, valueShow)
this.rewardList[i].text.text = string.format("+%s\n<color=#00FF00>(+%s)</color>", baseValue, valueShow).."/30分钟"
end
end
end