gm转盘修改
parent
a418df87d7
commit
e823ca6c28
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@ -1388,7 +1388,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 899d77ec337556943b30b2365195276b, type: 3}
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m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -4313,7 +4313,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 22a363a0a33620f419259e82ebf04f91, type: 3}
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m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -132,7 +132,7 @@ function GMTurnTablePanel:BindEvent()
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end
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this.ClearDefault()
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this.gmBtns[i].selectImg:SetActive(true)
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this.gmBtns[i].nameTxt.color=Color.New(1,0.95,0.85,1)
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--this.gmBtns[i].nameTxt.color=Color.New(1,0.95,0.85,1)
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this.SwitchTreasureType(turnsInfo[i].id)
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end)
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end
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@ -170,7 +170,7 @@ function GMTurnTablePanel:OnShow()
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this.ClearDefault()
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this.upView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LuckyTreasure })
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this.gmBtns[1].selectImg:SetActive(true)
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this.gmBtns[1].nameTxt.color=Color.New(1,0.95,0.85,1)
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--this.gmBtns[1].nameTxt.color=Color.New(1,0.95,0.85,1)
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this.LuckyTurnOnShow(LuckyTurnTableManager.curTreasureType)
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--显示免费刷新状态
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this.RefreshBtnCountDown()
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@ -340,7 +340,7 @@ end
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function this.ClearDefault()
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for i = 1, 3 do
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this.gmBtns[i].selectImg:SetActive(false)
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this.gmBtns[i].nameTxt.color=Color.New(0.71,0.64,0.51,1)
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--this.gmBtns[i].nameTxt.color=Color.New(0.71,0.64,0.51,1)
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end
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end
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