【战斗】无用log删除
parent
f7676f2c93
commit
ea5afc1ac3
|
|
@ -1776,7 +1776,6 @@ local passivityList = {
|
||||||
for i = 1, i1 do
|
for i = 1, i1 do
|
||||||
role:AddSkill(BattleSkillType.Normal, false, true, nil)
|
role:AddSkill(BattleSkillType.Normal, false, true, nil)
|
||||||
end
|
end
|
||||||
LogError("aaaaaaaaaaaaaaaaaa")
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
role.Event:AddEvent(BattleEventName.SkillCastEnd, onSkillEnd)
|
role.Event:AddEvent(BattleEventName.SkillCastEnd, onSkillEnd)
|
||||||
|
|
@ -5036,7 +5035,7 @@ local passivityList = {
|
||||||
role.Event:AddEvent(BattleEventName.RoleHit, onHit)
|
role.Event:AddEvent(BattleEventName.RoleHit, onHit)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
-- 击杀目标后对敌方血量百分比最低两<EFBFBD><EFBFBD><EFBFBD>角色造成[a]%[b]伤害 重写170 一次技能只触发一次被动
|
-- 击杀目标后对敌方血量百分比最低两名角色造成[a]%[b]伤害 重写170 一次技能只触发一次被动
|
||||||
-- a[float]b[伤害类型]
|
-- a[float]b[伤害类型]
|
||||||
[253] = function(role, args)
|
[253] = function(role, args)
|
||||||
local f1 = args[1]
|
local f1 = args[1]
|
||||||
|
|
@ -5421,7 +5420,6 @@ local passivityList = {
|
||||||
local sta3=args[3]
|
local sta3=args[3]
|
||||||
local skiller=nil
|
local skiller=nil
|
||||||
local immune = function(buff)
|
local immune = function(buff)
|
||||||
LogError(buff.damageType)
|
|
||||||
return buff.type == BuffName.DOT and (buff.damageType==sta2 or buff.damageType==sta3)
|
return buff.type == BuffName.DOT and (buff.damageType==sta2 or buff.damageType==sta3)
|
||||||
end
|
end
|
||||||
local curBuff=nil
|
local curBuff=nil
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue