竞技场中文字修改
parent
99f885ac22
commit
f234c1a174
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@ -2238,6 +2238,7 @@
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[12237] = "1星",
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[12237] = "1星",
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[12238] = "没有得到equipData",
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[12238] = "没有得到equipData",
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[12239] = "召唤 次必得红色魂印",
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[12239] = "召唤 次必得红色魂印",
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[12240] = "竞技场排名",
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[12240] = "竞技排名",
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[12241] = "积分:",
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[12241] = "积分:",
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[12242] = "次",
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}
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}
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@ -335,7 +335,7 @@ function this.ShowRewardBoxProgressData()
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state = 3
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state = 3
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end
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end
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Util.GetGameObject(rewardBoxBtn[i], "redPoint"):SetActive(state == 2)
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Util.GetGameObject(rewardBoxBtn[i], "redPoint"):SetActive(state == 2)
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Util.GetGameObject(rewardBoxBtn[i], "Text"):GetComponent("Text").text = arenaBattleReward[i].BattleTimes
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Util.GetGameObject(rewardBoxBtn[i], "Text"):GetComponent("Text").text = arenaBattleReward[i].BattleTimes..Language[12242]
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Util.GetGameObject(rewardBoxBtn[i], "getFinish"):SetActive(state == 3)
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Util.GetGameObject(rewardBoxBtn[i], "getFinish"):SetActive(state == 3)
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Util.AddOnceClick(rewardBoxBtn[i], function()
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Util.AddOnceClick(rewardBoxBtn[i], function()
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if state == 1 then
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if state == 1 then
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@ -2237,5 +2237,6 @@
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12237,1星
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12237,1星
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12238,没有得到equipData
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12238,没有得到equipData
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12239,召唤 次必得红色魂印
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12239,召唤 次必得红色魂印
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12240,竞技场排名
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12240,竞技排名
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12241,积分:
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12241,积分:
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12242,次
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