gaoxin
|
8b74daae36
|
Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
|
2020-11-04 16:18:42 +08:00 |
gaoxin
|
1c25e4e21a
|
Merge branch 'master_xma_local' into master_develop
# Conflicts:
# Assets/LuaFramework/Scenes/LogoHwRelease_IOS.unity.meta
# Assets/LuaFramework/Scenes/LogoHwTest_IOS.unity.meta
# Assets/LuaFramework/Scripts/Framework/App.cs
# Assets/LuaFramework/Scripts/Manager/NetworkManager.cs
# Assets/LuaFramework/Scripts/Network/SocketClient.cs
# Assets/ManagedResources/Atlas/DemonSlayerAtlas.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_banner.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_icon1.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_icon2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang1.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang3.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_zi.png.meta
# Assets/ManagedResources/Atlas/VipAtlas/ArtFont/t_tequan_xiaoyao.png.meta
# Assets/ManagedResources/Audio/UI/common/UI_shaizi.mp3
# Assets/ManagedResources/DynamicAtlas/ArtFont/g_gonghui_banner.png.meta
# Assets/ManagedResources/DynamicAtlas/ArtFont/r_daren_xubao1.png.meta
# Assets/ManagedResources/DynamicAtlas/ArtFont/r_daren_xubao3.png.meta
# Assets/ManagedResources/DynamicAtlas/Skill/l_ls_11.png.meta
# Assets/ManagedResources/EffectResSkill.meta
# Assets/ManagedResources/EffectResUI.meta
# Assets/ManagedResources/EffectResUI/PokemonEgg/Prefab/Effect_Dan_changzhu.prefab
# Assets/ManagedResources/Prefabs/Effect/HeadFrame/UI_Effect_TouXiang_BaiHu.prefab.meta
# Assets/ManagedResources/Prefabs/Effect/HeadFrame/UI_Effect_TouXiang_Lanlong.prefab.meta
# Assets/ManagedResources/Prefabs/Effect/HeadFrame/UI_Effect_TouXiang_QingLong.prefab.meta
# Assets/ManagedResources/Prefabs/UI/Arena/ArenaMainPanel.prefab
# Assets/ManagedResources/Prefabs/UI/DemonSlayer.meta
# Assets/ManagedResources/Prefabs/UI/DemonSlayer/DemonSlayerPanel.prefab
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/DynamicActivityPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralRankRewardPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Pokemon/PokemonSingleResultPanel.prefab.meta
# Assets/ManagedResources/Prefabs/UI/Pokemon/PokemonSummonPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Resolve/ResolvePanel.prefab
# Assets/ManagedResources/Prefabs/UI/SecretBox/SecretBoxBuyOnePanel.prefab
# Assets/ManagedResources/Prefabs/UI/XiaoYao/XiaoYaoMapPanel.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/Managers.lua
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Data/SoundData.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Message/ActivityProto_pb.lua.meta
# Assets/ManagedResources/~Lua/Modules/ActivityGift/AllActivityManager.lua.meta
# Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Skill.lua.meta
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MCondition.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleData.lua.meta
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/Skill.lua.meta
# Assets/ManagedResources/~Lua/Modules/Battle/Test/BattleSetView.lua.meta
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/RoleView.lua.meta
# Assets/ManagedResources/~Lua/Modules/Common/MoneyUtil.lua
# Assets/ManagedResources/~Lua/Modules/DataCenterService/CustomEventManager.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/PoZhenZhuXianPage.lua.meta
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
# Assets/ManagedResources/~Lua/Modules/Expert/ExChange.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralRankRewardPanel.lua
# Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayLootPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginManager.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/BattleData1.lua
# Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Message/LoadingPanel.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_QingLongSecretTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_SecretTreasureTrail.lua
# Assets/ManagedResources/~Lua/Modules/Mission/QinglongSerectTreasureManager.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/Operating/OperatingManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/AutoRecoverManager.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_RecruitConfirm.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/ElementDrawCardPanel.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
# Assets/ManagedResources/~Lua/Modules/Task/TaskManager.lua
# Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStorePopup.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoEventPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoLuckyBossPopup.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoManager.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoyaoHeroGetPopup.lua.meta
# Assets/Scripts/Editor/ExcelTool/DataConfigMD5Record.asset
|
2020-11-04 16:18:35 +08:00 |
wangzhenxing
|
59bcf41d6a
|
去掉战斗伤害log输出
|
2020-11-04 14:37:13 +09:00 |
gaoxin
|
e1625e6bed
|
【战斗】修复回合末释放的灵兽技能释放时界面显示已经到下一回合的问题
|
2020-11-03 17:17:46 +08:00 |
gaoxin
|
6653ff59ff
|
【战斗】修复回合末释放的灵兽技能释放时界面显示已经到下一回合的问题
|
2020-11-03 16:20:41 +08:00 |
gaoxin
|
d10134216c
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题--2
|
2020-11-02 22:13:34 +08:00 |
gaoxin
|
4709ffa144
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题--2
|
2020-11-02 22:13:00 +08:00 |
gaoxin
|
cb10b3ff1d
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题。
|
2020-11-02 21:49:33 +08:00 |
gaoxin
|
39c3cacea9
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题。
|
2020-11-02 21:49:06 +08:00 |
gaoxin
|
9779a99414
|
【战斗】修复灵兽释放技能顺序错误
|
2020-11-02 21:24:00 +08:00 |
gaoxin
|
8b9276f6a2
|
【战斗】修复上一场残留数据会出现在下一场的问题
|
2020-11-02 21:23:55 +08:00 |
gaoxin
|
0504291129
|
【战斗】修复灵兽释放技能顺序错误
|
2020-11-02 21:23:16 +08:00 |
gaoxin
|
6b906fd304
|
【战斗】修复上一场残留数据会出现在下一场的问题
|
2020-11-02 21:22:38 +08:00 |
gaoxin
|
6de92f3692
|
【战斗】修复凤凰技能第二回合无法触发的问题,修复战斗开始时界面显示回合数错误的问题
|
2020-11-02 19:15:17 +08:00 |
gaoxin
|
4cb8bee4ae
|
【战斗】修复凤凰技能第二回合无法触发的问题,修复战斗开始时界面显示回合数错误的问题
|
2020-11-02 19:17:14 +08:00 |
gaoxin
|
7d9e8fd031
|
【战斗】修复凤凰概率技能无法生效的问题
|
2020-11-02 16:31:30 +08:00 |
gaoxin
|
25f88a2a98
|
【LOG】删除无用log,添加凤凰技能概率log
|
2020-11-02 16:53:26 +08:00 |
gaoxin
|
ad4ebc14a0
|
【战斗】修复凤凰概率技能无法生效的问题
|
2020-11-02 16:31:57 +08:00 |
wangzhenxing
|
6c388f5d94
|
【效果】添加119效果
|
2020-11-02 16:21:06 +09:00 |
wangzhenxing
|
201fa0530a
|
[效果 被动]添加119效果 109,136,160 被动修改(我方攻击加血不会触发)
|
2020-11-02 15:49:18 +09:00 |
gaoxin
|
c90e209fd6
|
【战斗】修复技能效果修改导致被动技能报错的问题
|
2020-11-02 14:12:28 +08:00 |
gaoxin
|
5b2801755e
|
【战斗】修复技能效果修改导致被动技能报错的问题
|
2020-11-02 14:12:03 +08:00 |
gaoxin
|
a04b12c93d
|
【战斗】修复部分被动技能报错
|
2020-11-02 13:49:21 +08:00 |
gaoxin
|
02a57e692c
|
【战斗】修复部分被动技能报错
|
2020-11-02 13:49:53 +08:00 |
gaoxin
|
9b65cbba0f
|
【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题
|
2020-11-02 11:55:28 +08:00 |
gaoxin
|
a4254e28cb
|
【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题
|
2020-11-02 11:54:48 +08:00 |
gaoxin
|
230788670d
|
【战斗】主动效果117,118添加
|
2020-11-02 10:00:32 +08:00 |
gaoxin
|
4201f2d7cd
|
【战斗】主动效果117,118添加
|
2020-11-02 10:00:05 +08:00 |
gaoxin
|
9ed00e0ba5
|
【战斗】灵兽战斗逻辑同步
|
2020-11-01 16:17:26 +08:00 |
zhangqiang
|
3479bd153c
|
【灵兽系统】 合并 功能ok 但是战斗合完进不去
|
2020-10-31 17:01:46 +08:00 |
gaoxin
|
d942fa6f67
|
【战斗】针对灵兽添加一些效果的屏蔽2
|
2020-10-30 17:32:40 +08:00 |
gaoxin
|
4a76f49f7f
|
【战斗】针对灵兽添加一些效果的屏蔽
|
2020-10-30 16:15:40 +08:00 |
wangzhenxing
|
c2f46b2077
|
[灵兽]灵兽技能修改
|
2020-10-30 11:53:13 +09:00 |
wangzhenxing
|
424cfead9a
|
灵兽特效层级修改
|
2020-10-29 20:37:43 +09:00 |
wangzhenxing
|
68885da727
|
技能释放修改
|
2020-10-29 18:11:13 +09:00 |
wangzhenxing
|
b330049037
|
【灵兽】灵兽逻辑修改
|
2020-10-29 17:12:21 +09:00 |
wangzhenxing
|
02d4a3ab13
|
【灵兽】特效表现修改
|
2020-10-29 15:12:03 +09:00 |
wangzhenxing
|
574a1df34a
|
灵兽战斗修改提交
|
2020-10-28 11:58:47 +09:00 |
gaoxin
|
ec7e498b87
|
【战斗】修复持续伤害会出现小数的问题
|
2020-10-27 15:16:04 +08:00 |
gaoxin
|
02863c2bb4
|
【战斗】修复持续伤害会出现小数的问题
|
2020-10-27 15:15:43 +08:00 |
gaoxin
|
c4ca00dfd3
|
【战斗】灵兽加入测试战斗
|
2020-10-27 10:07:18 +08:00 |
gaoxin
|
88516ad0e2
|
【战斗】加血普攻会触发降怒被动的问题,修改被动技能195全部免疫改为部分免疫
|
2020-10-26 19:43:04 +08:00 |
gaoxin
|
9ac7e7b9a3
|
Merge branch 'master_develop' into 0功能/灵兽战斗
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Main/BattleData1.lua
|
2020-10-26 14:33:22 +08:00 |
gaoxin
|
3aa5ac3207
|
【社稷大典】特效资源添加
|
2020-10-26 10:26:36 +08:00 |
gaoxin
|
fe7d22e4ae
|
【灵兽】灵兽战斗表现添加
|
2020-10-26 10:13:31 +08:00 |
gaoxin
|
bb23a7541d
|
【灵兽】战斗逻辑添加
|
2020-10-24 17:17:07 +08:00 |
gaoxin
|
ad2b935e26
|
Merge branch 'master_develop' into 0功能/灵兽战斗
# Conflicts:
# Assets/ManagedResources/EffectResSkill/Effect_ls_01_qingluan/Prefab/Effect_ls_01_qingluan_attack_01.prefab.meta
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleManager.lua.meta
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/RoleManager.lua.meta
|
2020-10-23 20:58:07 +08:00 |
gaoxin
|
17261cdcda
|
【灵兽】灵兽技能特效资源添加
|
2020-10-23 20:47:17 +08:00 |
gaoxin
|
cadc2d77b2
|
【战斗0.0.8】灵兽战斗结构搭建
|
2020-10-23 20:44:43 +08:00 |
wangzhenxing
|
e516aa6c14
|
被动效果修改
|
2020-10-22 14:53:49 +09:00 |