ZhangBiao
|
8269afe74d
|
【踏碎凌霄】回访
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2021-04-26 16:53:36 +08:00 |
ZhangBiao
|
98f12190ea
|
【踏碎凌霄】
|
2021-04-26 16:46:03 +08:00 |
ZhangBiao
|
31b9eb3057
|
【踏碎凌霄】
|
2021-04-26 16:20:22 +08:00 |
ZhangBiao
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b0d0fab6d5
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【踏碎凌霄】提交
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2021-04-26 10:23:19 +08:00 |
ZhangBiao
|
39329ce5cc
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【踏碎凌霄提交】
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2021-04-25 15:07:36 +08:00 |
ZhangBiao
|
2df3ac159c
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【限时活动】完成?删除loggreen
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2021-04-21 16:36:12 +08:00 |
wangzhenxing
|
bf6d29d677
|
【ID1008678】
【战斗统计优化】战斗统计中关卡敌人显示具体的星级和品质边框
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2021-04-19 16:08:15 +08:00 |
jiaoyangna
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92104541fc
|
Merge branch 'china/dev' into china/dev-c
# Conflicts:
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI.controller
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI.controller.meta
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_anim.controller
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_anim.controller.meta
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_ctr.controller
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_ctr.controller.meta
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
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2021-04-16 15:42:39 +08:00 |
gaoxin
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8eb6c30d95
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【战斗】战斗开始时清除轮转方法,(伏虎罗汉无限攻击的bug)
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2021-04-15 19:05:01 +08:00 |
gaoxin
|
e013f396b3
|
【引导战斗】所有剧情放到战斗里
|
2021-04-13 15:10:40 +08:00 |
gaoxin
|
c338637ddc
|
【引导战斗】新的内容
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2021-04-12 18:11:37 +08:00 |
gaoxin
|
f56c620709
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【假战斗】添加先后手配置
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2021-04-12 18:10:39 +08:00 |
wangzhenxing
|
450e2b412b
|
[战斗]==================同步最新被动逻辑
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2021-04-10 21:58:27 +08:00 |
JieLing
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ea7282bbbb
|
Merge branch 'xma/dev' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
|
2021-04-10 17:23:38 +08:00 |
ZhangBiao
|
385e107b75
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【boss来袭】越南语BOSS展示显示中文修复
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2021-04-10 13:30:32 +08:00 |
jiaoyangna
|
071a91773a
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导出 文本提交
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2021-04-09 12:26:35 +08:00 |
jiaoyangna
|
0ab7c3177a
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还原文字提交
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2021-04-09 12:06:17 +08:00 |
zhangqiang
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3bd507747e
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【车迟斗法】车迟斗法倒计时不是在战斗结束开始计算
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2021-04-09 10:57:31 +08:00 |
wangzhenxing
|
d19f1cce1c
|
[战斗]=====被动214,238修改 bug:1014491 1013881
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2021-04-08 21:09:29 +08:00 |
gaoxin
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3ccf1e6c44
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【语音】添加是否播放游戏语音的控制字段
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2021-04-08 17:32:40 +08:00 |
wangzhenxing
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dada859ec6
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[战斗]========battleutil 添加判断数组长度方法
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2021-04-07 20:14:43 +08:00 |
ZhangBiao
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bfaa5195b5
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Revert "【表删除】报错处理"
This reverts commit b163fc3035.
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2021-04-07 11:54:39 +08:00 |
gaoxin
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9033d47109
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【本地化】文本导出
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2021-04-06 22:33:57 +08:00 |
gaoxin
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b163fc3035
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【表删除】报错处理
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2021-04-06 15:16:37 +08:00 |
gaoxin
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1a4c96e88d
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Merge remote-tracking branch 'origin/gx/china/dev_tr' into xma/dev-b
# Conflicts:
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/l_lingshou_jukun_zh.png.meta
# Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainRechargePanel.prefab
# Assets/ManagedResources/~Lua/Common/Language.lua
# Assets/ManagedResources/~Lua/Framework/Framework.lua
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonScoreSortPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/view/CompoundPanel_Treasure.lua
# Assets/ManagedResources/~Lua/Modules/Expert/WeekCard.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_QingLongSecretTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingManager.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/HeroAndEquipResolvePanel.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/ResolvePanel.lua
# Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerSkin.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerTitle.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# data_execl/Language_data/LanguageLua.csv
# data_execl/Language_data/LanguageText.csv
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2021-04-02 11:34:27 +08:00 |
gaoxin
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68493d2b60
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【本地化】还原文本
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2021-04-01 18:45:39 +08:00 |
gaoxin
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b53717c9ee
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【本地化】还原文本
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2021-04-01 18:41:50 +08:00 |
gaoxin
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cbb28ebeae
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【本地化】文本导出
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2021-04-01 18:36:34 +08:00 |
wangzhenxing
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acfe38c973
|
[战斗]==========被动263 被动168修改
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2021-04-01 17:11:54 +08:00 |
wangzhenxing
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1a3086a2e3
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【战斗】==============被动168 修改 bugId: 1014123
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2021-03-30 20:33:39 +08:00 |
gaoxin
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81a87576a3
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【战斗】修复敌方灵兽数据判断错误,我方没有灵兽时会导致敌方灵兽消失
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2021-03-30 17:44:44 +08:00 |
gaoxin
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59fdb6d2aa
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Merge remote-tracking branch 'origin/xma/dev' into master_xma_local
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2021-03-30 17:43:39 +08:00 |
gaoxin
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1689489c3c
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【战斗】修复敌方灵兽数据判断错误,我方没有灵兽时会导致敌方灵兽消失
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2021-03-30 17:43:22 +08:00 |
wangzhenxing
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33852141c6
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【战斗】============被动245 去除 是不是追加技能得判断
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2021-03-30 17:27:37 +08:00 |
gaoxin
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03da04762b
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Merge remote-tracking branch 'origin/xma/dev' into master_xma_local
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2021-03-30 17:26:16 +08:00 |
gaoxin
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187ec35fbd
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【GM】修改获取战斗数据的GM服务器地址
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2021-03-30 17:25:03 +08:00 |
wangzhenxing
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cda352d46e
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【战斗】==========选择对位目标逻辑修改
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2021-03-30 17:17:10 +08:00 |
wangzhenxing
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2e886d4524
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【战斗】====清除盾效果添加破盾提示文字,清除免疫,持续伤害,控制效果添加清除提示;被动278修改;被动添加排序;控制效果结束修改
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2021-03-30 16:34:17 +08:00 |
wangzhenxing
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27e4ab6e1a
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[战斗]============= 获取数组的长度方法修改
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2021-03-30 11:08:55 +08:00 |
JieLing
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f81e8ecaab
|
Merge branch 'xma/dev' into master_xma_local
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2021-03-29 23:34:12 +08:00 |
gaoxin
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3ecded4430
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【假战斗优化】运营活动、充值活动相关的假战斗跳过改为直接解锁,而不需要等玩家到达30级
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2021-03-29 17:11:25 +08:00 |
wangzhenxing
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f497a63e73
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[战斗]====================放逐添加表现
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2021-03-27 20:22:14 +08:00 |
JieLing
|
80b9b48367
|
【合并多余修改回滚】
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2021-03-27 17:35:13 +08:00 |
JieLing
|
857d0112fa
|
Merge branch 'xma/dev' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
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2021-03-27 17:11:57 +08:00 |
wangzhenxing
|
9101433578
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【战斗】==============链接符显示修改,链接符放逐修改,灵兽无目标修改
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2021-03-27 12:37:50 +08:00 |
wangzhenxing
|
19d7914e78
|
【战斗】=======解决放逐目标有不灭不会被选中;解决只剩放逐目标攻击动画异常问题
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2021-03-26 16:50:49 +08:00 |
wangzhenxing
|
19af51d38f
|
[战斗]========= 放逐后的buff刷新修改,放逐后的被动触发屏蔽,控制类buff 叠层逻辑修改
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2021-03-26 14:40:23 +08:00 |
gaoxin
|
b18ad8487a
|
【战斗】casting层级调整,失败界面打开1秒后才能关闭
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2021-03-26 12:15:48 +08:00 |
wangzhenxing
|
f5a85c4d2e
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【战斗】===================== 灵兽释放技能逻辑修改, rolemanager 添加获取role接口
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2021-03-25 15:54:12 +08:00 |
wangzhenxing
|
8f1d56cf8f
|
[战斗]==============灵兽每回合释放技能次数 刷新修改
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2021-03-25 09:57:51 +08:00 |