xiejun
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ee77f40d05
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修改战斗BUG
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2023-10-23 17:04:59 +08:00 |
wangzhenxing
|
3f12999263
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[战斗]===========================注释无用注释
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2023-10-20 18:30:02 +08:00 |
xiejun
|
88740201b3
|
排行榜UI
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2023-09-20 18:00:40 +08:00 |
xiejun
|
af6b341a0c
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修改子弹逻辑
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2023-09-18 15:41:32 +08:00 |
xiejun
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6ced2b0507
|
Merge branch 'dev_oneDis' into onepiece_demo
# Conflicts:
# AssetBundles/version.txt
# Assets/ManagedResources/Prefabs/UI/FightLevel/FightLevelChapterPanel.prefab
# Assets/ManagedResources/Prefabs/UI/ItemView/ItemView.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Practice/PracticeManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
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2023-08-29 17:58:24 +08:00 |
xiejun
|
f549956ebb
|
新预制体已经公会和活动ui
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2023-08-28 11:34:43 +08:00 |
xiejun
|
ed0681d015
|
路飞,萨博
|
2023-07-17 18:47:07 +08:00 |
xiejun
|
937ec44bf5
|
立绘和代码修改
|
2023-07-13 14:38:34 +08:00 |
xiejun
|
ab2e8eb833
|
增加技能特效spine
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2023-07-06 14:08:10 +08:00 |
xiejun
|
ab6a726b3a
|
增加凯多角色
|
2023-07-02 21:52:32 +08:00 |
wangzhenxing
|
1c60b69d1a
|
[战斗]=======================每回合添加最大buff添加数,伤害数,治疗御甲数限制
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2023-02-24 11:02:14 +08:00 |
wangzhenxing
|
53e7c44e2a
|
[战斗]=======战斗提交
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2022-04-19 17:23:37 +08:00 |
wangzhenxing
|
9e010245fe
|
[战斗]========技能149 被动429 430 431修改提交
|
2022-03-18 15:47:16 +08:00 |
wangzhenxing
|
0f2eebfe42
|
[战斗]===================被动433修改 技能添加148
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2022-03-17 16:15:34 +08:00 |
gaoxin
|
ab085087b0
|
【战斗】取消哪吒的技能后摇延时,可能会导致卡死
|
2021-12-13 18:56:49 +08:00 |
wangzhenxing
|
1362e8b4f6
|
[战斗]=============第三批神魂技能提交
|
2021-11-17 15:01:24 +08:00 |
wangzhenxing
|
1a808dfd54
|
[战斗]============被动137修改 添加查找没有触发不灭的技能目标
|
2021-09-27 17:33:51 +08:00 |
wangzhenxing
|
59f131e824
|
[战斗]============被动338,339提交
|
2021-07-21 16:33:23 +08:00 |
wangzhenxing
|
4d428fd383
|
[战斗]==========被动292 ,319 修改
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2021-07-15 18:20:38 +08:00 |
wangzhenxing
|
d00d69ff68
|
[战斗]============第二期紫府神印提交
|
2021-07-02 09:56:06 +08:00 |
JLIOSM1
|
c31a82ef7f
|
【ios】lua文件格式修改
|
2021-04-20 13:58:00 +08:00 |
wangzhenxing
|
dada859ec6
|
[战斗]========battleutil 添加判断数组长度方法
|
2021-04-07 20:14:43 +08:00 |
wangzhenxing
|
9101433578
|
【战斗】==============链接符显示修改,链接符放逐修改,灵兽无目标修改
|
2021-03-27 12:37:50 +08:00 |
wangzhenxing
|
19d7914e78
|
【战斗】=======解决放逐目标有不灭不会被选中;解决只剩放逐目标攻击动画异常问题
|
2021-03-26 16:50:49 +08:00 |
jiaoyangna
|
fcc02e4875
|
lua 提交
|
2021-03-02 15:59:29 +08:00 |
wangzhenxing
|
da1aa31b3d
|
[战斗]=============混乱普攻逻辑修改
|
2021-02-23 17:03:10 +09:00 |
wangzhenxing
|
4b5fa36d8e
|
[战斗] ===========修改观音额外技能伤害类型修改,混乱后的普攻赋值,禁疗后显示治疗加0
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2021-01-27 14:50:26 +09:00 |
wangzhenxing
|
bc7cb4b96a
|
[战斗]========== 第四期觉醒技能修改
|
2021-01-15 14:25:47 +09:00 |
gaoxin
|
9b65cbba0f
|
【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题
|
2020-11-02 11:55:28 +08:00 |
gaoxin
|
9ed00e0ba5
|
【战斗】灵兽战斗逻辑同步
|
2020-11-01 16:17:26 +08:00 |