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80ec97fbec
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de905e7ef9 |
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@ -7,7 +7,7 @@ option optimize_for = SPEED;
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message ErrorResponse{
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message ErrorResponse{
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optional int32 errCode =1 ; // 错误码,默认为0,-1 读errMSg ,其他的读配置
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optional int32 errCode =1 ; // 错误码,默认为0,-1 读errMSg ,其他的读配置
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optional string errMsg =2 ; // 错误信息
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optional string errMsg =2 ; // 错误信息
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repeated string errParams =3; //错误参数
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repeated string errParams =3; //错误参数 `
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}
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}
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message Player{
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message Player{
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@ -154,11 +154,11 @@ option optimize_for = SPEED;
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message FightTeamInfo {
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message FightTeamInfo {
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repeated FightUnitInfo fightUnitList = 1;
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repeated FightUnitInfo fightUnitList = 1;
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repeated FightUnitInfo pokemonUnitList = 2;//灵兽技能 技能1#技能2#技能3
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repeated FightUnitInfo pokemonUnitList = 2;//灵兽技能 技能1#技能2#技能3
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optional string teamPassiveList = 3 ; //目前无用
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repeated FightUnitInfo MagicSoldierList = 3;//神兵信息
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optional string specialPassive = 4; // 特殊标记(猎妖之路 圣物被动情况)
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optional string teamPassiveList = 4; //目前无用
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optional int32 firstCamp = 5;//出手优先级 0默认我方先出
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optional string specialPassive = 5; // 特殊标记(猎妖之路 圣物被动情况)
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optional int64 forceScore = 6;//历史最高战斗力
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optional int32 firstCamp = 6;//出手优先级 0默认我方先出
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optional int64 forceScore = 7;//历史最高战斗力
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}
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}
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@ -758,7 +758,7 @@ option optimize_for = SPEED;
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repeated SixiangxinfaInfo sixiangxinfaInfo = 7;//四象心法
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repeated SixiangxinfaInfo sixiangxinfaInfo = 7;//四象心法
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repeated LifeGridInfo lifeGridInfo = 8;//命格
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repeated LifeGridInfo lifeGridInfo = 8;//命格
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repeated UserMountInfo userMountInfo = 9;//坐骑
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repeated UserMountInfo userMountInfo = 9;//坐骑
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repeated TeamSimpleInfo MagicSoldier = 10;//神兵
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}
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}
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//第一编队信息
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//第一编队信息
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message TeamOneInfo{
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message TeamOneInfo{
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@ -414,23 +414,6 @@ import "CommonProto.proto";
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repeated PurpleMansionSeal sealList = 1;
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repeated PurpleMansionSeal sealList = 1;
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}
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}
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// 心愿抽卡
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message wishDrawCardIndication{
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repeated wishDrawCardInfo infoList = 1;
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}
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message choiceWishHeroRequest{
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repeated wishDrawCardInfo infoList = 1;//不用status
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}
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message choiceWishHeroResponse{
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repeated wishDrawCardInfo infoList = 1;
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optional int32 serverOpenTime = 2;//开服时间
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repeated int32 heroList = 3;//当天开启的英雄列表
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}
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// 乾坤宝盒-许愿魂印
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// 乾坤宝盒-许愿魂印
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message beautyBagCardIndication{
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message beautyBagCardIndication{
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repeated beautyBagCardInfo infoList = 1;
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repeated beautyBagCardInfo infoList = 1;
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@ -1522,7 +1522,7 @@ enum MessageType{
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MAGIC_SOLDIER_INFO_REQUEST = 3050211;//信息
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MAGIC_SOLDIER_INFO_REQUEST = 3050211;//信息
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MAGIC_SOLDIER_INFO_RESPONSE = 3050212;
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MAGIC_SOLDIER_INFO_RESPONSE = 3050212;
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MAGIC_SOLDIER_LOCATION_REQUEST = 3050213;//更换位置
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MAGIC_SOLDIER_LOCATION_REQUEST = 3050213;//单独神兵位置信息更换
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MAGIC_SOLDIER_LOCATION_RESPONSE = 3050214;
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MAGIC_SOLDIER_LOCATION_RESPONSE = 3050214;
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MAGIC_SOLDIER_RETURN_REQUEST = 3050215;//涅槃
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MAGIC_SOLDIER_RETURN_REQUEST = 3050215;//涅槃
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@ -1534,6 +1534,11 @@ enum MessageType{
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MAGIC_SOLDIER_STRONG_REQUEST = 3050219;//升级,升星
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MAGIC_SOLDIER_STRONG_REQUEST = 3050219;//升级,升星
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MAGIC_SOLDIER_STRONG_RESPONSE = 3050220;
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MAGIC_SOLDIER_STRONG_RESPONSE = 3050220;
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MAGIC_SOLDIER_EXCHANGE_REQUEST = 3050221;//阵上更换位置
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MAGIC_SOLDIER_EXCHANGE_RESPONSE = 3050222;
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DESIRE_DRAW_CARD_REQUEST = 3050223;
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DESIRE_DRAW_CARD_RESPONSE = 3050224;
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//==========================================================800000起为global 协议==========================================================
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//==========================================================800000起为global 协议==========================================================
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@ -1297,7 +1297,7 @@ message MagicSoldierInfoResponse{
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repeated MagicSoldier infos = 1;//全部神兵信息
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repeated MagicSoldier infos = 1;//全部神兵信息
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repeated int32 book = 2;//神兵图鉴信息
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repeated int32 book = 2;//神兵图鉴信息
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}
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}
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//更换位置
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//单独神兵位置信息更换
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message MagicSoldierLocationRequest{
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message MagicSoldierLocationRequest{
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optional string id = 1;//主动修改得神兵id
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optional string id = 1;//主动修改得神兵id
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optional int32 point = 2;//主动修改神兵得位置
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optional int32 point = 2;//主动修改神兵得位置
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@ -1327,3 +1327,35 @@ message MagicSoldierStrongRequest{
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}
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}
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message MagicSoldierStrongResponse{
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message MagicSoldierStrongResponse{
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}
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}
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//阵上交换位置
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message magicSoldierExchangeRequest{
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optional string id = 1;//交换得第一个神兵
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optional string id2 = 2;//交换得第二个神兵
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}
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message MagicSoldierExchangeResponse{
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}
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// 心愿抽卡
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message DesireDrawCardRequest{
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optional int32 type = 1;//卡池类型
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optional int32 tempId = 2;//物品id
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}
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message DesireDrawCardResponse{
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optional int32 type = 1;//卡池类型
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optional int32 tempId = 2;//物品id
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}
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message choiceWishHeroRequest{
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optional int32 type = 1;//卡池类型
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}
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message choiceWishHeroResponse{
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optional int32 desireId = 1;//心愿物品id
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repeated int32 newList = 2;//新增的物品列表
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}
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message wishDrawCardIndication{
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// 暂不用
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repeated wishDrawCardInfo infoList = 1;
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}
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