战斗逻辑

back_recharge
lvxinran 2020-01-13 11:03:23 +08:00
parent 04b5b3e39e
commit 1e2dd47cc2
1 changed files with 2 additions and 2 deletions

View File

@ -438,10 +438,10 @@ local effectList = {
end
damageFunc(damage)
end
target.Event:AddEvent(BattleEventName.RoleDamageAfter, trigger)
caster.Event:AddEvent(BattleEventName.RoleDamageAfter, trigger)
if f2 > 0 then
BattleLogic.WaitForTrigger(f2, function ()
target.Event:RemoveEvent(BattleEventName.RoleDamageAfter, trigger)
caster.Event:RemoveEvent(BattleEventName.RoleDamageAfter, trigger)
end)
end
end)