优化超20回合显示
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a2b9e1fe5a
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3f138b516f
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@ -265,11 +265,12 @@ public class ChallengeLogic {
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builder.setResult(1);
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builder.setResult(1);
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} else {
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} else {
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if (type == 1){
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if (type == 1){
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if(time>=20){
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if(time >= 20){
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//无尽副本回合数超过20 赢
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//无尽副本回合数超过20 赢
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user.getPlayerInfoManager().setEndlessNewReplica(id);
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user.getPlayerInfoManager().setEndlessNewReplica(id);
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comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult(),time,builder);
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comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult(),time,builder);
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builder.setResult(1);
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builder.setResult(1);
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builder.setLossBloodOrTimes(20);
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}else{
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}else{
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//没打过 //输了 保底+总奖励*奖励百分比
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//没打过 //输了 保底+总奖励*奖励百分比
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comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult(),time,builder);
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comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult(),time,builder);
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