Branch_DNA
parent
2c9a82687f
commit
228b017466
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@ -148,7 +148,7 @@ function this.ShowTitleEquipData(_go,_id,index)
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Util.GetGameObject(_go.transform,"icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(itemConfig[_id].ResourceID))
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Util.GetGameObject(_go.transform,"icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(itemConfig[_id].ResourceID))
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Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text = GetLanguageStrById(equipSign.Name)
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Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text = GetLanguageStrById(equipSign.Name)
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starpar:SetActive(true)
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starpar:SetActive(true)
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SetHeroStars(this.spLoader,starpar,equipSign[_id].Star,1,nil,-15)
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SetHeroStars(starpar,equipSign[_id].Star,1,nil,-15)
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-- if index then
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-- if index then
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-- materialState[index] = {state = true,equipSignConFig = equipSign}
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-- materialState[index] = {state = true,equipSignConFig = equipSign}
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-- end
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-- end
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@ -178,12 +178,12 @@ function this.SingleItemDataShow(_go,_curequipSign)
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Util.GetGameObject(_go.transform,"circleFrameBg/Icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(itemConfig[curequipSign.Id].ResourceID))
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Util.GetGameObject(_go.transform,"circleFrameBg/Icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(itemConfig[curequipSign.Id].ResourceID))
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Util.GetGameObject(_go.transform,"circleFrameBg/circleFrame"):GetComponent("Image").sprite=Util.LoadSprite(SoulPrintSpriteByQuantity[itemConfig[curequipSign.Id].Quantity].circle)
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Util.GetGameObject(_go.transform,"circleFrameBg/circleFrame"):GetComponent("Image").sprite=Util.LoadSprite(SoulPrintSpriteByQuantity[itemConfig[curequipSign.Id].Quantity].circle)
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Util.GetGameObject(_go.transform,"circleFrameBg"):SetActive(false) --:GetComponent("Image").sprite=Util.LoadSprite(SoulPrintSpriteByQuantity[itemConfig[curequipSign.Id].Quantity].circleBg2)
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Util.GetGameObject(_go.transform,"circleFrameBg"):SetActive(false) --:GetComponent("Image").sprite=Util.LoadSprite(SoulPrintSpriteByQuantity[itemConfig[curequipSign.Id].Quantity].circleBg2)
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Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text= SubString2(string.gsub(GetLanguageStrById(curequipSign.Name),Language[11520],""),6);--curequipSign.Name
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Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text= SubString2(string.gsub(GetLanguageStrById(curequipSign.Name),"魂印",""),6);--curequipSign.Name
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Util.GetGameObject(_go.transform, "UI_effect_WuCai_Kuang"):SetActive(curequipSign.Quality == 7)
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Util.GetGameObject(_go.transform, "UI_effect_WuCai_Kuang"):SetActive(curequipSign.Quality == 7)
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local starPar=Util.GetGameObject(_go.transform,"star")
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local starPar=Util.GetGameObject(_go.transform,"star")
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local choosed =Util.GetGameObject(_go.transform, "choosed")
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local choosed =Util.GetGameObject(_go.transform, "choosed")
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choosed:SetActive(curSelectSoulPrint.Id == curequipSign.Id)
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choosed:SetActive(curSelectSoulPrint.Id == curequipSign.Id)
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SetHeroStars(this.spLoader,starPar,curequipSign.Star,1,nil,-15)
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SetHeroStars(starPar,curequipSign.Star,1,nil,-15)
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local redPoint = Util.GetGameObject(_go.transform,"redPoint")
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local redPoint = Util.GetGameObject(_go.transform,"redPoint")
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redPoint:SetActive(false)
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redPoint:SetActive(false)
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--Util.GetGameObject(_go.transform,"redPoint"):SetActive(false)
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--Util.GetGameObject(_go.transform,"redPoint"):SetActive(false)
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