miduo_client/Assets/ManagedResources/~Lua/View/FourTrailSingleHelpHero.lua

197 lines
8.8 KiB
Lua
Raw Normal View History

2021-02-04 17:41:44 +08:00

2021-01-04 11:39:58 +08:00
FourTrailSingleHelpHero = {}
2021-02-04 17:41:44 +08:00
local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
2021-03-09 17:18:45 +08:00
local redTrailType = {
[1] = RedPointType.PersonTrailHelp,
[2] = RedPointType.BuddishTrailHelp,
[3] = RedPointType.DemonTrailHelp,
[4] = RedPointType.TaoistTrailHelp,
}
2021-09-01 14:17:21 +08:00
local redTrailType1 = {
[1] = RedPointType.PersonTrail,
[2] = RedPointType.BuddishTrail,
[3] = RedPointType.DemonTrail,
[4] = RedPointType.TaoistTrail,
}
2021-01-04 11:39:58 +08:00
function FourTrailSingleHelpHero:New(gameObject)
local b = {}
b.gameObject = gameObject
b.transform = gameObject.transform
setmetatable(b, { __index = FourTrailSingleHelpHero })
return b
end
--初始化组件(用于子类重写)
2021-02-05 17:57:59 +08:00
function FourTrailSingleHelpHero:InitComponent()
2021-08-26 17:25:02 +08:00
self.spLoader = SpriteLoader.New()
2021-02-05 17:57:59 +08:00
local go = Util.GetGameObject(self.gameObject, "GameObject")
2021-01-04 11:39:58 +08:00
self.hero = Util.GetGameObject(go, "HeroPre")
self.frame = Util.GetGameObject(self.hero, "frame"):GetComponent("Image")
2021-08-26 17:25:02 +08:00
self.icon = Util.GetGameObject(self.hero, "icon"):GetComponent("Image")
self.lv = Util.GetGameObject(self.hero, "lv/Text"):GetComponent("Text")
self.proIcon = Util.GetGameObject(self.hero, "proIcon"):GetComponent("Image")
self.starGrid = Util.GetGameObject(self.hero, "star")
2021-01-04 11:39:58 +08:00
self.name = Util.GetGameObject(go,"name"):GetComponent("Text")
self.num = Util.GetGameObject(go,"power/Text"):GetComponent("Text")
self.tip = Util.GetGameObject(go,"tip"):GetComponent("Text")
self.select = Util.GetGameObject(go,"Button/tip"):GetComponent("Image")
2021-02-03 18:40:26 +08:00
self.selectText = Util.GetGameObject(go,"Button/Text"):GetComponent("Text")
2021-01-04 11:39:58 +08:00
self.btn = Util.GetGameObject(go,"Button")
end
2021-02-05 17:57:59 +08:00
--绑定事件(用于子类重写)
function FourTrailSingleHelpHero:BindEvent()
end
--添加事件监听(用于子类重写)
function FourTrailSingleHelpHero:AddListener()
end
2021-01-04 11:39:58 +08:00
2021-02-05 17:57:59 +08:00
--移除事件监听(用于子类重写)
function FourTrailSingleHelpHero:RemoveListener()
end
function FourTrailSingleHelpHero:OnShow(curType,...)
2021-01-04 11:39:58 +08:00
local args = {...}
local player = {}
local heroData = {}
self.curType = args[2]
2021-02-04 15:12:37 +08:00
self.heifhtPower = args[3]
2021-01-04 11:39:58 +08:00
if curType == 1 then
heroData = args[1].hero
player = args[1].player
else
heroData = args[1]
end
2021-08-27 18:39:45 +08:00
self.frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality, heroData.star))
self.icon:GetComponent("Image").sprite = self.spLoader:LoadSprite(heroData.icon)
2021-01-04 11:39:58 +08:00
self.lv:GetComponent("Text").text = heroData.lv
2021-08-27 18:39:45 +08:00
self.proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.heroConfig.PropertyName))
2021-08-26 17:25:02 +08:00
SetHeroStars(self.spLoader,self.starGrid , heroData.star)
2021-01-04 11:39:58 +08:00
self.name.text = itemConfig[heroData.heroConfig.Id].Name
2021-03-15 19:14:30 +08:00
local allAddProVal = HeroManager.CalculateHeroAllProValList(1, heroData, false)
--LogGreen(heroData.dynamicId.." allAddProVal[HeroProType.WarPower]:"..allAddProVal[HeroProType.WarPower])
2021-01-04 11:39:58 +08:00
self.num.text = heroData.warPower
if curType == 1 then
local from = ""
if player.guildName == 0 then
from = "好友"
else
from = "公会成员"
end
self.tip.text = "来自"..from.."<color=#08EC03>"..player.userName.."</color>"
self.tip.gameObject:SetActive(true)
2021-02-04 17:03:14 +08:00
self:SetIcon1(heroData,player)
2021-01-04 11:39:58 +08:00
else
self.tip.gameObject:SetActive(false)
self:SetIcon2(heroData)
end
Util.AddOnceClick(self.hero, function()
UIManager.OpenPanel(UIName.RoleInfoPopup, heroData)
end)
end
2021-02-04 17:03:14 +08:00
function FourTrailSingleHelpHero:SetIcon1(heroData,player)
2021-01-04 11:39:58 +08:00
local tempData = MonsterCampManager.GetFriendHelpHero(self.curType)
2021-02-24 11:22:41 +08:00
self.btn:GetComponent("Button").enabled = true
2021-09-01 10:08:25 +08:00
if tempData and heroData.dynamicId == tempData.hero.dynamicId then
2021-02-07 15:52:52 +08:00
if tempData.player and tempData.player.state == 1 then
2021-08-27 18:39:45 +08:00
self.select.sprite = self.spLoader:LoadSprite("s_silingshilian_yishiyong_zh")
2021-03-10 17:31:40 +08:00
self.select:SetNativeSize()
2021-02-04 15:12:37 +08:00
self.selectText.text = ""
2021-02-04 17:03:14 +08:00
self.btn:GetComponent("Button").enabled = false
else
2021-08-27 18:39:45 +08:00
self.select.sprite = self.spLoader:LoadSprite("r_hero_button_001")
2021-03-10 17:31:40 +08:00
self.select:SetNativeSize()
2021-02-04 17:03:14 +08:00
self.selectText.text = "取消选择"
Util.AddOnceClick(self.btn, function()
NetManager.UseHelpHeroRequest(heroData.dynamicId,self.curType,0,function()
2021-02-23 15:56:15 +08:00
local curFormation = FormationManager.GetFormationByID(1700 + self.curType)
--上阵列表赋值
local choosedList ={}
for j = 1, #curFormation.teamHeroInfos do
local teamInfo = curFormation.teamHeroInfos[j]
-- 加空判断避免不知名错误
if teamInfo and teamInfo.heroId ~= heroData.dynamicId then
table.insert(choosedList, {heroId = teamInfo.heroId,position=teamInfo.position})
end
end
FormationManager.RefreshFormation(
(1700 + self.curType),
choosedList,
FormationManager.formationList[(1700 + self.curType)].teamPokemonInfos
)
2021-02-04 17:03:14 +08:00
MonsterCampManager.SetFriendHelpHero(nil,self.curType)
2021-02-07 15:52:52 +08:00
self:SetIcon1(heroData,player)
return
2021-02-04 17:03:14 +08:00
end)
end)
2021-01-04 11:39:58 +08:00
end
2021-09-01 10:08:25 +08:00
elseif self.heifhtPower < heroData.warPower then
self.select.sprite = self.spLoader:LoadSprite("s_silingshilian_zhanliguogao_zh")
self.select:SetNativeSize()
self.selectText.text = ""
self.btn:GetComponent("Button").enabled = false
2021-01-04 11:39:58 +08:00
else
2021-08-27 18:39:45 +08:00
self.select.sprite = self.spLoader:LoadSprite("r_hero_button_001")
2021-03-10 17:31:40 +08:00
self.select:SetNativeSize()
2021-01-04 11:39:58 +08:00
self.selectText.text = "选择神将"
Util.AddOnceClick(self.btn, function()
2021-03-11 11:05:12 +08:00
local tempData1 = MonsterCampManager.GetFriendHelpHero(self.curType)
if tempData1 and tempData1.player and tempData1.player.state == 0 then
2021-01-04 11:39:58 +08:00
PopupTipPanel.ShowTip("已选择其他神将!")
2021-03-11 11:05:12 +08:00
elseif tempData1 and tempData1.player and tempData1.player.state == 1 then
LogGreen(tempData1.player.state)
2021-02-04 15:12:37 +08:00
PopupTipPanel.ShowTip("今日已无使用助战次数!")
2021-01-04 11:39:58 +08:00
else
2021-02-04 17:03:14 +08:00
NetManager.UseHelpHeroRequest(heroData.dynamicId,self.curType,1,function()
MonsterCampManager.SetFriendHelpHero(player,self.curType)
2021-02-07 15:52:52 +08:00
self:SetIcon1(heroData,player)
return
2021-02-04 17:03:14 +08:00
end)
2021-01-04 11:39:58 +08:00
end
end)
end
end
function FourTrailSingleHelpHero:SetIcon2(heroData)
2021-02-05 17:57:59 +08:00
local tempData = MonsterCampManager.GetMyHelpHero(self.curType)
2021-02-24 11:22:41 +08:00
self.btn:GetComponent("Button").enabled = true
2021-01-04 11:39:58 +08:00
if tempData and heroData.dynamicId == tempData.dynamicId then
2021-02-24 11:22:41 +08:00
self.btn:GetComponent("Button").enabled = false
2021-08-27 18:39:45 +08:00
self.select.sprite = self.spLoader:LoadSprite("s_silingshilian_zhiyuanzhong_zh")
2021-02-04 17:03:14 +08:00
self.select:SetNativeSize()
2021-02-04 15:12:37 +08:00
self.selectText.text = ""
2021-01-04 11:39:58 +08:00
Util.AddOnceClick(self.btn, function()
end)
else
2021-08-27 18:39:45 +08:00
self.select.sprite = self.spLoader:LoadSprite("r_hero_button_001")
2021-02-04 17:03:14 +08:00
self.select:SetNativeSize()
2021-01-04 11:39:58 +08:00
self.selectText.text = "选择神将"
Util.AddOnceClick(self.btn, function()
2021-03-11 11:05:12 +08:00
local tempData1 = MonsterCampManager.GetMyHelpHero(self.curType)
if tempData1 then
2021-01-04 11:39:58 +08:00
PopupTipPanel.ShowTip("已选择支援神将!")
else
2021-02-04 15:12:37 +08:00
NetManager.SetHelpHeroRequest(heroData.dynamicId,function(msg)
2021-02-04 17:03:14 +08:00
MonsterCampManager.SetMyHelpHeroData(self.curType,heroData,nil)
2021-03-01 18:35:35 +08:00
if msg.drop and msg.drop.itemlist and #msg.drop.itemlist > 0 then
local item = msg.drop.itemlist[1]
PopupTipPanel.ShowTip(string.format("已选择神将,获得%s%s",item.itemNum,ConfigManager.GetConfigData(ConfigName.ItemConfig,item.itemId).Name))
end
2021-03-09 17:18:45 +08:00
CheckRedPointStatus(redTrailType[self.curType])
2021-09-01 14:17:21 +08:00
CheckRedPointStatus(redTrailType1[self.curType])
2021-02-04 15:12:37 +08:00
self:SetIcon2(heroData)
end)
2021-01-04 11:39:58 +08:00
end
end)
end
end
2021-02-05 17:57:59 +08:00
function FourTrailSingleHelpHero:OnClose()
end
2021-01-04 11:39:58 +08:00
function FourTrailSingleHelpHero:OnDestroy()
2021-08-27 18:39:45 +08:00
self.spLoader:OnDestroy()
2021-01-04 11:39:58 +08:00
end
return FourTrailSingleHelpHero