罗浮争锋名称修改
parent
ce851d5793
commit
3079280262
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@ -3067,7 +3067,7 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType
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[16] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.FIGHTLEVEL_STAR,activiteId = 0,isRankingMainPanelShow = 0,RankingListMainSortId = 19},
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[17] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.TASUILINGXIAO,activiteId = ActivityTypeDef.TaSuiLingXiao,isRankingMainPanelShow = 0,RankingListMainSortId = 20},
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--跨服(界面中)
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[18] = { bgImage = "", name = "罗浮争锋排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分
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[18] = { bgImage = "", name = "鸟笼竞技场排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分
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[32] = { bgImage = "", name = "推进城排行" ,rankType = RANK_TYPE.QIJIESHILIAN_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
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[33] = { bgImage = "", name = "空岛夺宝排行" ,rankType = RANK_TYPE.LINGMAIMIJING_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
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--排行榜按钮中跨服排行
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@ -684,7 +684,7 @@ Language = {
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[10683] = GetLanguageStrById("公会战进攻"),
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[10684] = GetLanguageStrById(" 血战出征"),
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[10685] = GetLanguageStrById(" 大闹天宫"),
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[10686] = GetLanguageStrById("罗浮争锋"),
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[10686] = GetLanguageStrById("鸟笼竞技场"),
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[10687] = GetLanguageStrById("扫荡次数为零"),
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[10688] = GetLanguageStrById("已阵亡!"),
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[10689] = GetLanguageStrById("阵容已满!"),
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@ -1103,7 +1103,7 @@ Language = {
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[11102] = GetLanguageStrById("该英雄在公会战进攻阵容中已上阵"),
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[11103] = GetLanguageStrById("该英雄在血战出征阵容中已上阵"),
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[11104] = GetLanguageStrById("该英雄在巅峰战阵容中已上阵"),
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[11105] = GetLanguageStrById("该英雄在罗浮争锋防守阵容中已上阵"),
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[11105] = GetLanguageStrById("该英雄在鸟笼竞技场防守阵容中已上阵"),
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[11106] = GetLanguageStrById("主线"),
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[11107] = GetLanguageStrById("竞技场防守"),
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[11108] = GetLanguageStrById("竞技场进攻"),
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@ -1456,9 +1456,9 @@ Language = {
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[11455] = GetLanguageStrById("瑶池魇妖化作一阵青烟消失~~"),
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[11456] = GetLanguageStrById("本场战斗失败,是否保留双方当前状态,若不保留可以将双方重置为战斗初始时的状态?"),
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[11457] = GetLanguageStrById("保留"),
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[11458] = GetLanguageStrById("挑战失败,罗浮争锋排行无变化!"),
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[11458] = GetLanguageStrById("挑战失败,鸟笼竞技场排行无变化!"),
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[11459] = GetLanguageStrById("招募成功"),
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[11460] = GetLanguageStrById("挑战成功,罗浮争锋排行已提升至"),
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[11460] = GetLanguageStrById("挑战成功,鸟笼竞技场排行已提升至"),
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[11461] = GetLanguageStrById("名!"),
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[11462] = GetLanguageStrById("挑战成功"),
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[11463] = GetLanguageStrById("购买次数为0, 不可购买!"),
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@ -39,7 +39,7 @@ function this.MakeAEmptyTeam(teamId)
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elseif teamId == FormationTypeDef.ARENA_TOM_MATCH then
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oTeam.teamName = Language[10678]-- 1301
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elseif teamId == FormationTypeDef.JUMPSERVER_HIGHTLADDER then
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oTeam.teamName = "罗浮争锋"-- 1601
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oTeam.teamName = "鸟笼竞技场"-- 1601
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elseif teamId == FormationTypeDef.FIGHT_LEVEL then
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oTeam.teamName = "征服四海"-- 1701
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elseif teamId == FormationTypeDef.FIGHT_ASSISTANTLEVEL then
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@ -58,7 +58,7 @@ local _ViewConfig = {
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},
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[PLAYER_INFO_VIEW_TYPE.JUPMSERVER] = {
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formationType = FormationTypeDef.JUMPSERVER_HIGHTLADDER,
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tip = "罗浮争锋阵容:",
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tip = "鸟笼竞技场阵容:",
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isAddFriend = false,
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btnType = {
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-- {name = "挑战", func = 6},
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