罗浮争锋名称修改

onepiece_demo_arena
wangzhenxing 2024-01-22 18:01:26 +08:00
parent ce851d5793
commit 3079280262
4 changed files with 7 additions and 7 deletions

View File

@ -3067,7 +3067,7 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType
[16] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.FIGHTLEVEL_STAR,activiteId = 0,isRankingMainPanelShow = 0,RankingListMainSortId = 19},
[17] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.TASUILINGXIAO,activiteId = ActivityTypeDef.TaSuiLingXiao,isRankingMainPanelShow = 0,RankingListMainSortId = 20},
--跨服(界面中)
[18] = { bgImage = "", name = "罗浮争锋排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分
[18] = { bgImage = "", name = "鸟笼竞技场排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分
[32] = { bgImage = "", name = "推进城排行" ,rankType = RANK_TYPE.QIJIESHILIAN_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
[33] = { bgImage = "", name = "空岛夺宝排行" ,rankType = RANK_TYPE.LINGMAIMIJING_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
--排行榜按钮中跨服排行

View File

@ -684,7 +684,7 @@ Language = {
[10683] = GetLanguageStrById("公会战进攻"),
[10684] = GetLanguageStrById(" 血战出征"),
[10685] = GetLanguageStrById(" 大闹天宫"),
[10686] = GetLanguageStrById("罗浮争锋"),
[10686] = GetLanguageStrById("鸟笼竞技场"),
[10687] = GetLanguageStrById("扫荡次数为零"),
[10688] = GetLanguageStrById("已阵亡!"),
[10689] = GetLanguageStrById("阵容已满!"),
@ -1103,7 +1103,7 @@ Language = {
[11102] = GetLanguageStrById("该英雄在公会战进攻阵容中已上阵"),
[11103] = GetLanguageStrById("该英雄在血战出征阵容中已上阵"),
[11104] = GetLanguageStrById("该英雄在巅峰战阵容中已上阵"),
[11105] = GetLanguageStrById("该英雄在罗浮争锋防守阵容中已上阵"),
[11105] = GetLanguageStrById("该英雄在鸟笼竞技场防守阵容中已上阵"),
[11106] = GetLanguageStrById("主线"),
[11107] = GetLanguageStrById("竞技场防守"),
[11108] = GetLanguageStrById("竞技场进攻"),
@ -1456,9 +1456,9 @@ Language = {
[11455] = GetLanguageStrById("瑶池魇妖化作一阵青烟消失~~"),
[11456] = GetLanguageStrById("本场战斗失败,是否保留双方当前状态,若不保留可以将双方重置为战斗初始时的状态?"),
[11457] = GetLanguageStrById("保留"),
[11458] = GetLanguageStrById("挑战失败,罗浮争锋排行无变化!"),
[11458] = GetLanguageStrById("挑战失败,鸟笼竞技场排行无变化!"),
[11459] = GetLanguageStrById("招募成功"),
[11460] = GetLanguageStrById("挑战成功,罗浮争锋排行已提升至"),
[11460] = GetLanguageStrById("挑战成功,鸟笼竞技场排行已提升至"),
[11461] = GetLanguageStrById("名!"),
[11462] = GetLanguageStrById("挑战成功"),
[11463] = GetLanguageStrById("购买次数为0 不可购买!"),

View File

@ -39,7 +39,7 @@ function this.MakeAEmptyTeam(teamId)
elseif teamId == FormationTypeDef.ARENA_TOM_MATCH then
oTeam.teamName = Language[10678]-- 1301
elseif teamId == FormationTypeDef.JUMPSERVER_HIGHTLADDER then
oTeam.teamName = "罗浮争锋"-- 1601
oTeam.teamName = "鸟笼竞技场"-- 1601
elseif teamId == FormationTypeDef.FIGHT_LEVEL then
oTeam.teamName = "征服四海"-- 1701
elseif teamId == FormationTypeDef.FIGHT_ASSISTANTLEVEL then

View File

@ -58,7 +58,7 @@ local _ViewConfig = {
},
[PLAYER_INFO_VIEW_TYPE.JUPMSERVER] = {
formationType = FormationTypeDef.JUMPSERVER_HIGHTLADDER,
tip = "罗浮争锋阵容:",
tip = "鸟笼竞技场阵容:",
isAddFriend = false,
btnType = {
-- {name = "挑战", func = 6},