限时抢购界面修改
parent
4ba6146a46
commit
3deee80779
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@ -104,6 +104,9 @@ function this.SingleDataShow(go, data)
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if not itemsGrid[go] then
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if not itemsGrid[go] then
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itemsGrid[go] = {}
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itemsGrid[go] = {}
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end
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end
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for k,v in pairs(itemsGrid[go]) do
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v.gameObject:SetActive(false)
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end
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for i = 1, #shows do
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for i = 1, #shows do
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if not itemsGrid[go][i] then
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if not itemsGrid[go][i] then
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itemsGrid[go][i] = SubUIManager.Open(SubUIConfig.ItemView, grid.transform)
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itemsGrid[go][i] = SubUIManager.Open(SubUIConfig.ItemView, grid.transform)
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@ -117,7 +120,6 @@ function this.SingleDataShow(go, data)
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itemsGrid[go][i]:OnOpen(false, {shows[i][1],shows[i][2]}, 0.9,false,false,false,cursortingOrder)
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itemsGrid[go][i]:OnOpen(false, {shows[i][1],shows[i][2]}, 0.9,false,false,false,cursortingOrder)
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itemsGrid[go][i].gameObject:SetActive(true)
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itemsGrid[go][i].gameObject:SetActive(true)
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end
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end
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-- if itemsGrid[go] then
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-- if itemsGrid[go] then
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-- for i = 1, 4 do
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-- for i = 1, 4 do
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-- itemsGrid[go][i].gameObject:SetActive(false)
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-- itemsGrid[go][i].gameObject:SetActive(false)
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